摘要
软件工程的思想无处不在,大到企业工程、小至一个Flash交互作品的开发。只有掌握一定的软件工程基础知识,并结合实际情况灵活运用,才能真正发挥其作用。本文结合《四则混合运算大冒险》软件开发案例,浅谈了对软件生命周期的认识。
Not only the enterprise's project, but also the development of a Flash interactive work, we all need the software engineering. It's important that grasping the basic knowledge of software engineering and using it flexibly in actual situation. This paper talked about the understanding of software-life-cycle combined with the software development case of Elementary Arithmetic adventures.
出处
《科学技术创新》
2019年第8期63-64,共2页
Scientific and Technological Innovation
关键词
软件生命周期
四则混合运算
设计与实现
Software-life-cycle
The elementary arithmetic
Design and implementation