摘要
目的探讨创伤现场救护教育游戏的开发与应用效果。方法利用Unity3D虚拟平台开发教育游戏,并应用于本科护生创伤现场救护实验教学。将426名护生按随机数字表分为三组各142名,对照组采用"理论+实践操作"教学方式,实验A组采用"理论+3D创伤现场救护教育游戏"教学方式,实验B组采用"理论+3D创伤现场救护教育游戏+实践操作"教学方式。结果实验教学后,三组护生的理论与操作考核成绩比较,差异有统计学意义(均P<0.01)。结论创伤现场救护教育游戏的开发与应用,有利于促进护生对创伤现场救护理论知识的掌握和运用,为其临床实践奠定基础。
Objective To design a virtual educational game of on-the-spot first aid of trauma for medical students and explore the application effect.Methods The Unity3 D software was used to create an educational game, which was later used in teaching of on-the-spot first aid of trauma for undergraduate nursing students. In the training program, 426 students were randomized into 3 groups of 142 cases each: the control group received a teaching mode of theory learning plus practice sessions, the experimental group A received a teaching mode of theory learning session plus gameplaying session of on-the-spot first aid of trauma, and experimental group B received all the above-mentioned measures.Results There were significant differences in theory test scores and skill test scores among the 3 groups(all P<0.01).Conclusion The development and application of the educational game of on-the-spot first aid of trauma promotes nursing students′grasp of on-site first aid of trauma, and lays solid foundation for future clinical practice.
作者
李昌秀
陈红波
楼婷
胡汝均
李玉
苏小林
江智霞
Li Changxiu;Chen Hongbo;Lou Ting;Hu Rujun;Li Yu;Su Xiaolin;Jiang Zhixia(Faculty of Nursing, Zunyi Medical University,Zunyi 563003,China)
出处
《护理学杂志》
CSCD
北大核心
2019年第7期8-11,共4页
Journal of Nursing Science
基金
遵义医学院教育教学改革计划项目(XJJG2015-02-15)
中华医学会医学教育分会和中国高等教育学会医学教育专业委员会2016年度医学教育研究立项课题(2016B-HL070)
关键词
护生
教育游戏
创伤
现场救护
护理教学
nursing students
educational game
trauma
on-the-spot firstaid: nursing teaching