摘要
移动AR技术继苹果推出ARKit平台后,将移动设备AR应用开发引向热潮。然而,随着大量AR应用涌现,用户体验却参差不齐;新接触AR技术的开发团队由于缺乏合理指导,推出的AR产品存在诸多问题,破坏AR用户体验。因此,苹果为开发者提供AR设计建议。本文从中分离出有关UI设计的建议,提炼移动AR沉浸式UI设计元素,包括:大视阈、立体感、光影材质与连续动态。这种沉浸式设计基于二维屏幕,在UI设计上有重要应用。如提升专注度;改善用户体验。在未来移动AR发展中具有重要参考价值。
Mobile AR technology has brought mobile device AR application development to the forefront after Apple introduced the ARKit platform.However,with the emergence of a large number of AR applications,the user experience is uneven;the development team of the new AR technology lacks reasonable guidance,and the AR products have many problems,which damage the AR user experience.Therefore,Apple provides developers with AR design recommendations.This article separates the recommendations for UI design and refines the mobile AR immersive UI design elements,including:large viewing threshold,stereoscopic,light and shadow materials and continuous dynamics.This immersive design is based on a two-dimensional screen and has important applications in UI design.Such as improving concentration;improving the user experience.It has important reference value in the development of mobile AR in the future.
作者
葛鑫
GE Xin(Jilin University,Changchun 130000,China)
出处
《电声技术》
2018年第12期55-57,共3页
Audio Engineering