摘要
针对国内工程机械模拟器存在模拟逼真度低等问题,提出了一种基于Unity 3D的推土机模拟器实现方法,突破了基于碰撞检测干预的土块运动仿真、网格化三维地形动态变化仿真和车体6自由度运动仿真等关键技术.开发的模拟器有效解决了物理引擎计算量大、逼真度不高的缺点,具有画面流畅、逼真度高、沉浸感强等特点.
According to domestic construction machinery existing low simulation fidelity issues,the article proposed a method based on the Unity 3D for bulldozers simulator.Break through the key technologies of clods motion simulation based on collision detection intervention,dynamic changes of grid in three dimensional terrain and the body six degrees of freedom motion during bulldozer working.The simulator solved the shortcoming of large amount of calculation and low fidelity of the physics engine,has the smooth screen,high fidelity,immersive characteristics.
作者
蒋充剑
韩海良
翟永翠
JIANG Chongjian;HAN Hailiang;ZHAI Yongcui(Jiangsu Automation Research Institut)
出处
《中国工程机械学报》
北大核心
2017年第6期517-521,共5页
Chinese Journal of Construction Machinery
关键词
推土机模拟器
UNITY
3D
土块
6自由度
domestic construction machinery
low simulation
fidelity issues
article
method
Unity 3D
bulldozers simulator