摘要
基于增强现技术游戏应用日益盛行,其卓越的地位和作用也被人们认可,其新颖、科学的人机交互模式吸引人们的注意力。以Unity 3D和Vuforia平台,以简单的游戏《神龙》为载体,以简单的场景和角色为案例,完整描述增强现实游戏的设计和实现过程。
With the increasing popularity of game based on augmented reality technology, its superior status and role have been recognized, and its novel and scientific human-computer interaction model attracts people's attention. Based on Unity 3D and Vuforia platform, takes the sim- ple game Dragon as the carrier, with simple scenes and characters as the case, describes the design and implementation process of augment- ed reality game completely.
出处
《现代计算机》
2017年第13期81-86,共6页
Modern Computer
基金
广东省教育科学"十二五"规划教育信息技术研究专项(No.13JXN035)