摘要
针对端对端通信多用户间的资源竞争问题,提出基于非合作博弈的端对端通信系统资源分配算法.首先以干扰最小化为目标构建博弈的效用函数,并充分考虑各种用户间的干扰;然后构造该博弈的潜在函数,并分析纳什均衡的存在性;最后通过仿真实验分析算法的有效性和优越性.结果表明,相对于其他算法,该算法加快了收敛速度,提高了系统的吞吐量,保证了用户竞争资源的公平性,增强了干扰的鲁棒性.
Aiming at the problem of interference between device to device communications for multiple users,a novel resource allocation algorithm of device to device communication system based on game theory is proposed in this paper.Firstly,utility function of game is constructed by minimizing interference,and interference between different users is fully considered,and secondly,potential function of game is constructed and Nash equilibrium is analyzed,at last,the validity and superiority are analyzed by simulation experiment.The results show that compared with other algorithms,the proposed algorithm can speed up convergence rate and improves throughput to ensure fairness of users competitive resources,and enhance robustness of interference.
作者
周向军
ZHOU Xiang-jun(School of Information Technology , Guangdong Teachers College of Foreign Language and Arts, Guangzhou 510507, China)
出处
《内蒙古师范大学学报(自然科学汉文版)》
CAS
北大核心
2016年第5期649-652,共4页
Journal of Inner Mongolia Normal University(Natural Science Edition)
基金
广东省高等职业教育教学改革项目(20120201042)
广东省外语艺术职业学院科研团队资助基金项目(2014KYTD03)
关键词
端对端通信
资源分配
效用函数
潜在函数
用户干扰
device to device communication
resource allocation
utility function
potential function
user interference