摘要
体感交互是继鼠标、多点触控之后人机交互模式变革的又一个新起点。通过对人体各感官特性的分析,了解人体本能、肢体动作、躯体经验与周边装置或环境的互动方式,并分析在体感交互环境下如何为用户带来良好的体验感受。同时对自平衡车用户人群、市场、品牌进行调研分析,挖掘用户潜在的设计需求。在此基础上分析产品的功能和原理,分析用户操作行为,按照人机交互标准,总结人机交互流程中的缺陷与不足。通过上述研究,得出影响自平衡车体感交互因素,结合体感交互设计理论与自平衡车调研分析。寻找设计切入点,归纳得出自平衡车创新设计目标与设计思路,从外观特征、操控方式、交互体验等要素综合考虑进行创新设计。
Somatosensory interaction is following the mouse,multi- touch man- machine interaction pattern of change and a new starting point. Through the analysis of the characteristics of the human body each sensory understanding human instinct,body movements,body experience interact with peripheral device or the environment,and analysis in the body feeling interaction environment how to bring good experience for the user. To self balancing car user groups at the same time,market,brand research analysis,mining the design of the potential customers' needs. On the basis of the understanding of user needs analysis principle and the function of the product,analysis of user behavior operation,according to the standard,human- computer interaction analysis summarizes the defects and deficiencies of the human- computer interaction process.Through the above analysis,it is concluded that the factors affecting self balancing the body feeling interaction,combination feeling self balancing car research analysis and the theory of interaction design. Entry point for design,summarized from the balanced car innovation design target and design ideas,from the appearance characteristics,control mode,the interaction experience elements such as comprehensive consideration for innovative design.
出处
《贵阳学院学报(自然科学版)》
2016年第3期33-37,共5页
Journal of Guiyang University:Natural Sciences
关键词
体感交互
自平衡车
用户体验
创新设计
somatosensory interaction
self-balancing vehicle
user experience
innovative design