摘要
USB3.0数据传输接口以其在传输速度方面具有的优势正逐渐取代USB2.0接口成为电子设备接口的主流,驱动开发需求也与日俱增。传统的Driver Studio+WDM驱动设计方法难度大、耗时长,已无法满足现实应用需求。文中采用全新的WDF驱动架构,通过通用驱动程序改进的方法,在Visual Studio2013+WDK8.1的开发、编译环境下进行了USB3.0驱动程序设计。实验结果表明,该方法设计的驱动可稳定运行,有效地降低了驱动开发难度,并且缩短了开发周期。
USB3. 0 data transfer interface is gradually replacing the USB2. 0 interface as the protagonist of the electronic device interface with its significant advantages in terms of transmission speed and the needs for driven development are also increasing. The traditional driver design approach with Driver Studio + WDM structure fails to meet the needs for real- world applications due to the complex structure and the huge time consumption. In this paper,the USB3. 0 driver is designed with a new WDF driver architecture in Visual Studio2013 + WDK8. 1 development and compilation environment by the universal driver improved method. Results show that the driver designed by this method works stably,effectively reducing the driver development effort and shortens the development cycle.
出处
《电子科技》
2016年第7期68-71,共4页
Electronic Science and Technology