摘要
计算机图形学(Computer Graphics)是一门研究计算机图形原理、方法和技术的学科。它的研究分为两个部分:一部分研究几何作图,它包括平面线条作图和三维立体建模等;另一部分研究图形表面渲染(Rendering),它包括表面色调、光照、阴影和纹理等表面属性的研究。目前,计算机图形学的应用已深入到真实感图形、科学计算可视化、虚拟环境、多媒体技术、计算机动画、计算机辅助工程制图等领域。综观计算机图形学的发展,我们发现图形学的发展迅速,而且仍在快速的向前发展。并且已经成为一门独立的学科,傲站在科学的前端,有着广泛的发展前景。
Computer graphics is a study of computer graphics principles,methods and techniques of the subjects.Its research is divided into two parts: the part of the study of geometric mapping,which includes the flat lines mapping and three-dimensional modeling,etc.;the other part of research graphical surface rendering,which include surface color,light,shadow and texture the surface of property research.At present,the application of computer graphics has been deep into the realistic graphics,scientific visualization,virtual environments,multimedia technology,computer animation,computer-aided engineering drawings and other fields.Looking at the development of computer graphics,we found that the rapid development of graphics,but still fast forward.And has become an independent discipline,pride in standing on the scientific front,has a broad development prospects.
作者
柳海兰
LIU Hai-lan(Zhejiang University of Media and Communications,Hangzhou 310018,China)
出处
《电脑知识与技术(过刊)》
2010年第33期9551-9552,共2页
Computer Knowledge and Technology