摘要
基于样图的纹理合成通过已有的纹理信息,合成与样本相似的大尺寸纹理,保证视觉上的连续性和相似性。但是纹理的传输和控制始终是个难题。为了实现这个目的,利用对称性表示方法将目标图片以及合成的纹理图片表示在对称空间中,实现纹理之间的传输,引导完成基于块的纹理合成,迭代产生最优的输出纹理。实验证明,该方法可以完成纹理的传输和控制,得到良好的纹理合成效果,并且有较好的鲁棒性。
Sample image based texture synthesis uses existing texture information to synthesize a large similar texture, which ensures the visual con-tinuity and similarity. But it's difficult to transfer and control the patterns in texture. This purpose can be achieved by representing patterns in a symmetry space, which can transfer texture from one to another and guide the patch-based texture synthesis. Applies an iterative optimization algorithm to find the best output. Example results show that this method can be used to transfer and control the texture with fine result and robustness.
出处
《现代计算机》
2016年第5期69-71,共3页
Modern Computer
关键词
对称性表示
纹理传输
纹理合成
纹理控制
Symmetry Representation
Texture Transfer
Texture Synthesis
Texture Control