摘要
近年来,人们对电子游戏的娱乐性需求越来越高,追求更加真实的效果也成为电子游戏发展的大方向,无论是手游还是PC游戏都广泛用到粒子系统来实现游戏特效和场景模拟。从分析粒子系统的基础上,通过使用Unity3D引擎上的粒子系统,由理论到实际代码的编写来实现游戏中子弹击中物体后的爆炸效果。
In recent years, people demand entertainment video games become more sophisticated, the pursuit of a more realistic effect has become the general direction of development of video games, both the mobile games and PC games are widely used in the particle system to achieve gaming effects. Based on the analysis from the particle system, by using a particle system on Unity3D engine, from theory to write the actual code of the game to achieve the explosion of the bullet bomb.
出处
《现代计算机》
2015年第16期30-32,共3页
Modern Computer