摘要
在“某型第三代飞机飞行仿真系统”中 ,采用了空间立体视景系统 ,使其视景既具有纵深感、立体感 ,又具有大视场。论述了该系统的总体设计及关键技术的解决方法 ,主要内容有 :空间立体视景系统显示结构、头盔立体眼镜的改装方法、按眼位计算立体透视图像的模型 ,以及远处目标消失原因和解决方法。
Flying Simulation System of the 3rd Generation Airplane' adopts the space stereo visual system,which can provide depth sense,stereo sense,and large FOV(field of view).The whole design plan and the solvents of the key technologies of this visual system are presented in detail.The contents involve a display structure of the space stereo visual system,the method for refitting the stereo glasses on the pilot's helmet,a math model of calculating stereo images according to eyes' position,and the reason why far objects disappear on the screen and the solvent.
出处
《测控技术》
CSCD
2001年第11期7-9,共3页
Measurement & Control Technology