摘要
1 引言
早期的实时通信软件使用结构化的方法来进行分析设计.由于采用结构化方法分析设计的软件系统在可重用性、可修改性等方面的局限,研究人员逐渐开始尝试着使用面向对象的方法来分析和设计实时通信软件.面向对象的分析方法使用直观的面向对象的概念(如类、继承、聚合、相联等)来描述现实世界中的对象,其优势是可以从总体上理解和把握问题,不用事先给出关于目标软件系统的完整、一致和无歧义的描述,目标软件系统的细节问题留到设计和实现阶段去解决.
This paper introduces a realtime communication software modeling method called RCSM (short for Realtime Communication Software Modeling). RCSM method combines the UML OO analysis technique together with the SDL design technique to support the applications in the area of realtime communication systems. It is based mainly on UML and SDL notations. It can satisfy the complete requirement from requirement analysis modeling to automatic code generating and test case generating in the realtime communication software development domain. RCSM can satisfy the rapid development of various communication services and make the higher quality software and shorter development period possible.
出处
《计算机科学》
CSCD
北大核心
2001年第6期118-122,117,共6页
Computer Science