摘要
针对岸舰导弹作战指挥训练设计的模拟系统,运用直接模拟的方法构建系统框架,给出了作战指挥、发射过程和飞行弹道模拟的方法,分析了矢量海图的制作和嵌入技术,运用墨卡托制图原理和导弹射击理论建立了射击计算数学模型,运用GDI+绘图和数据库技术实现了战斗现场保存回放功能。
The simulation system is designed by ground-to-ship missile combat command training.It uses direct simulation method to build system framework,gives methods of the combat command,launch process and flight trajectory simulation,and analyzes the vector chart production and embedded technology.Using the Mercator drawings principle and missile shooting theory,this paper sets up a shooting calculation mathematics model.With GDI + drawing and database technology,it implements the function of the scene keep and battle field playback.
出处
《火力与指挥控制》
CSCD
北大核心
2013年第8期137-140,共4页
Fire Control & Command Control
关键词
岸舰导弹
作战指挥
矢量海图
GDI+绘图
坐标转换
ground-to-ship missile
combat command
vector chart
GDI+ mapping
coordinate conversion