摘要
人脸三维模型在很多领域有着广泛的应用,如何有效获取人脸三维模型已成为研究热点.基于单幅人脸正视图的个性化人脸三维重建方法,指出采用单幅人脸正视图进行三维重建存在的两大瓶颈问题.针对前期工作中为了解决纹理信息不足的问题,提出的基于顶点一环邻域及面片分类的纹理映射方法进行改进和完善,在此基础上设计实现一套基于单幅人脸正视图的人脸三维重建系统.实验结果表明,改进后的基于顶点一环邻域及面片分类的纹理映射方法可以有效解决此前出现的耳朵区域纹理信息不合理问题.
Due to the widely application of 3D human face models, how to obtain 3D face models has already become a hot area of research. This paper focused on the 3 D face reconstruction method based on a frontal human face image. Two bottleneck problems were pointed out for the method. It conducted to improve the texture mapping algorithm based on one ring neighborhood of vertexesj and classification of triangular patches proposed in previous paper. Finally, the improved texture mapping algorithm was used in our 3D face reconstruction system, where its feasibility and effectiveness of the algorithm were proved.
出处
《福建师范大学学报(自然科学版)》
CAS
CSCD
北大核心
2013年第1期36-41,共6页
Journal of Fujian Normal University:Natural Science Edition
基金
福建省自然科学基金资助项目(2011J01339)
福建省教育厅资助项目(JB12022)
关键词
三维模型
正视图
一环邻域
面片分类
3D model
frontal image
one ring neighborhood
triangular patches classification