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可重构系统中基于空间邻接度的实时任务放置算法 被引量:1

Real-time task placement algorithm of reconfigurable system based on space adjacency degree
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摘要 提出了一种基于三维空间邻接度的放置算法,该算法将硬件任务按照长、宽及调度时间构成一个三维资源模型,将每个硬件任务看成是一个空间块。首先对可重构资源进行编码,到达的任务总是通过某个顶点依附另一个任务的边界被放置,确定候选的放置顶点;然后以到达任务与已放置在三维空间的邻接度为代价函数,选择代价函数值最大的顶点放置任务,从而使得到达任务与已放置任务在三维空间接触的邻接面最大。可使任务安排得更紧凑,减小对系统资源的浪费,提高芯片利用率。 This paper considered the hardware tasks in accordance with the length,width and scheduling time to form a three-dimensional resource model,each hardware-task as a space block,vertex-based task management list.First selected the value of a unit volume of space for large blocks,then put the container back to space,in the place of space block,occupied a certain angle,and the movement of space adjacent to a large degree as far as possible from all vertices in a viable location,chose the best vertex to place the task.It made task arrangement more compact,reduced the waste of system resource and improved chip utilization.
出处 《计算机应用研究》 CSCD 北大核心 2011年第4期1290-1292,1295,共4页 Application Research of Computers
基金 国家"863"计划资助项目(2007AA01Z104) 湖南省教育厅科研资助项目(10C0488)
关键词 动态可重构 放置算法 代价函数 空间邻接度 dynamic reconfiguration placement algorithm cost function space adjacent degree
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