摘要
虚拟现实中自然现象的模拟一直都是研究的热点,其中雨雪天气的模拟可以增加虚拟现实的逼真程度.本文在分析粒子系统实现原理的基础上,基于Direct3D技术,实现了雨雪天气的模拟.本文采用的实现方法比较简单,实现效果具有较强的真实感.
The simulation of natural sights is an important research field in virtual reality,and simulation of rain or snow can greatly improve the fidelity of virtual reality. This paper realized simulation of rain and snow based on Direct3D after analyzing the realizing principle of particles. The method in this paper is simple to implement and has the sense of reality.
出处
《佳木斯大学学报(自然科学版)》
CAS
2010年第4期527-529,共3页
Journal of Jiamusi University:Natural Science Edition
基金
三明学院校级科研项目(B0703/Q)