摘要
研究建立虚拟战场攻防对抗环境,为提高协作任务分配机制的鲁棒性、可扩展性和动态适应性,在经典合同网协议的基础上,通过引入交互信任度、熟人信任度和阈值等策略,提出了一种适合于基于多Agent系统(MAS)的计算机生成兵力(CGF)协作的集成合同网协议。为了保证协议的完整性、正确性和可靠性,利用赋色Petri网进行了形式化建模,分析和验证协议的灵活性、可达性和有界性等特性。对集成合同网协议,应用基于MAS的弹道导弹攻防对抗CGF系统进行协作仿真。仿真结果表明,集成合同网协议有效地降低了协作的通信代价,提高了系统的完成任务指标。
To increase the robustness, scalability and adaptivness of the collaboration mission distribution mechanism, an integrated contract net protocol for computer generated forces (CGF) collaboration is presented, in which the interaction trust degree, witness trust degree and threshold are introduced into the classical contract net protocol of multi - agent systems. To assure the correctness, completeness and reliability of the integrated contract net protocol, colored Petri nets are employed for modelling, to analyze its liveness, reachability and boundness. Finally, the integrated contract net protocol is applied to the ballistic missile attack - defense confrontation CGF system based on MAS. The simulation results show that the integrated contract net protocol reduces the communication cost effectively, and increases the ratio of accomplished tasks.
出处
《计算机仿真》
CSCD
北大核心
2010年第2期113-117,共5页
Computer Simulation
基金
中国博士后科学基金(20080441274)
关键词
多智能体系统
计算机生成兵力
协作
集成合同网
赋色网
Multi -agent systems(MAS)
Computer generated forces(CGF)
Collaboration
Integrated contract net
Colored petri nets (CPN)