摘要
CGF在作战仿真应用中的路径导航仿真始终是衡量CGF仿真逼真度的一个重要参考标准。通过分析CGF的运动原理,提出了静态、动态和综合三种路径导航规划的方法和相应的应用方向,重点对CGF在虚拟战场中导航点位置的转向问题进行了优化设计实现。实验表明,CGF模型能够真实再现虚拟作战实体的战场运动行为。
The pathfinding simulation of CGF is an important index that evaluates the fidelity in CGF campaign simulation application. By analyzing CGF's movement elements, static, dynamic and synthetically pathfinding layout ways and appropriate application aspects are bringer out. And the optimized realization method of CGF turning is importantly designed in the waypoint location of simulation battlefield. Relating to experiments, CGF model can factuality represent the movement behavior of simulation fighting entity.
出处
《指挥控制与仿真》
2010年第1期79-81,共3页
Command Control & Simulation