摘要
为在手持设备上实现基于增强现实技术的应用开发,针对手持设备计算资源有限而检测标记角点计算量大、影响跟踪注册实时性问题,提出了快速标记角点检测算法;针对手持设备随用户操作而产生抖动的问题,提出了基于窗口的摄像机姿态估计算法。在对ARToolKit改进的基础上,实现了具有较高跟踪注册实时性的手持设备增强现实平台。基于该平台设计研制了基于增强现实技术的手机游戏。
For rapid Augmented Reality prototype on hand device,a fast corners finding algorithm is proposed to reduce computation due to limited computational resource on hand device which affects performance of real time of tracking.In order to solve the problem of camera's joggling caused by users' operation,a camera's pose estimating algorithm is put forward.By improving ARToolKit,a development platform of Augmented Reality system on hand device with better real time of tracking is performed.Based on it,an augmented reality game on mobile phone is developed.
出处
《计算机仿真》
CSCD
北大核心
2010年第1期253-256,300,共5页
Computer Simulation
关键词
增强现实
手持设备
跟踪注册
Augmented Reality
Hand Device
Tracking and Register