摘要
介绍3ds MAx中Matte/shadow材质的功能,针对3ds MAx创作中场景与背景图片融合的实际需要,提出利用Matte/Shadow材质实现场景与背景完美融合的有效方法。
This article introduces the main function of the Matte/Shadow material in the 3ds MAX, considering the needs of that the scenes blend with the background images perfectly Proposes the effective method of using Matte/Shadow material to achieve the perfect integration of the scene and background.
出处
《中国教育技术装备》
2010年第3期67-68,共2页
China Educational Technology & Equipment