摘要
本文对基于VRML的虚拟场景的设计与实现进行了研究,并从减少文件长度,提高渲染速度两方面提出了优化场景的方法。
There has conducted the research of the design and implementation of a virtual scene based on VRML, and proposed some optimizations which reduced file length and improved the rendering speed.
出处
《数字技术与应用》
2009年第11期36-37,共2页
Digital Technology & Application
关键词
虚拟现实
虚拟场景
优化
virtual reality
virtual scene
optimization