摘要
提出了虚拟计算机组装体系结构,实现了基于虚拟现实技术的虚拟计算机组装原型系统,探讨了在虚拟组装中Vega Prime场景的控制及渲染技术、碰撞检测算法以及计算机零件模型的实时编辑和定位等技术,并将其应用于实践,验证了所构建虚拟装配系统的可行性。
The architecture of virtual assembly system is put forward. The prototype for virtual assembly system is built based on virtual reality. Key technologies such as the scene control and rendering of Vega Prime, the collision detection algorithm in assembling, real-time editing of computer' s parts modal, position changing are discussed in detail, and the virtual assembly system is applied to practice which is testified feasibly.
出处
《计算机与现代化》
2009年第6期144-146,150,共4页
Computer and Modernization
关键词
虚拟现实
虚拟组装
碰撞检测
路径规划
virtual reality
virtual assembly
collision detection
path planning