摘要
根据无人机和Ad Hoc网络的特点,基于Visual C#.Net开发工具,设计和实现了无人机通信仿真系统UCSS。UCSS以无人机为通信节点,以Ad Hoc网络为组网形式模拟动态空基信息传输网络。提出了节点平均连接度和消息成功接收率的网络评价指标,以FSR协议为例分别做了与GloMoSim的对比实验和想定环境中的仿真实验。实验结果表明UCSS的有效性和优越性,战场环境对路由协议的效率有较大影响,这些数据为无人机通信技术提供了重要的参考。
According to the characteristics of Ad Hoc network and Unmanned Aircraft Vehicle (UAV), an UAV communication simulation system UCSS was designed and implemented utilizing Visual C#.Net development tools. UCSS took UAV as communication node and ,4d Hoc network as net architecture, simulating dynamic space-based information transmission. The nodes average connectivity and success rate of message receiving were proposed as network evaluation criteria. A contrast experiment between UCSS and GloMoSim in a reencounter scenario was conducted using FSR as routing protocol. Experimental results indicate that the UCSS is effective and superior. Besides, battlefield environment has an important effect on the efficiency of routing protocol. These data provide an important reference for UAV communication.
出处
《系统仿真学报》
EI
CAS
CSCD
北大核心
2008年第23期6409-6413,6428,共6页
Journal of System Simulation
基金
航空科学基金(2006ZC01006)