摘要
基于仿真实验研究战争舆情演化规律是战争复杂系统建模与仿真要解决的新问题。针对战争舆情演化仿真的需求,在界定舆论、舆论战、战争舆情的概念和分析影响战争舆情变化主要因素的基础上,提出了采用基于Agent的建模方法构建战争舆情演化模型的思路,探讨了基于Agent的战争舆情演化模型结构,研究了有关模型设计与实验的前端、内核、输出等问题。建立了模型原型,进行了有关的仿真实验。仿真实验结果表明,基于Agent的战争舆情演化仿真具有可信性和可用性。
Researching the law of war public opinion evolution based on simulated experiment is a new problem to be solved in war complex system modeling and simulation.Firstly,The concepts of public opinion,public opinion warfare and warfare public opinion situation were defined,and the major factors affecting the public opinion situation were analyzed.Moreover,the thinking of modeling based on agent was put forward,its frame was studied,and some problems such as kernel,output of the model were researched.Finally,the model prototype was built.The outcome of simulation showed that the war public opinion evolution simulation based on agent is reasonable and useful.
出处
《计算机仿真》
CSCD
2008年第9期9-12,42,共5页
Computer Simulation
基金
国家863高技术计划(2006AA01Z337
2007AA01Z323)
<新世纪优秀人才支持计划>资助
关键词
智能体
战争舆情
演化仿真
分析与设计
Agent
Warfare public opinion situation
Evolution simulation
Analysis & Design