摘要
根据游戏设计的需要,利用3DSMax的插件Facial Studio建立了不同玩家的多种表情模型,并设计生成玩家个性描述文件,以在训练系统中实现简单的玩家个性化表现。
According to the requirements of game design, this paper establishes various emotional expression models by using Facial Studio, and generates the personalized description files of players to implement the simplified personal expression in training system.
出处
《科技情报开发与经济》
2008年第10期151-153,共3页
Sci-Tech Information Development & Economy
关键词
游戏式训练系统
煤矿事故救援
玩家个性化建模
情感计算
game training system
mine accident rescue
personalized modeling of player
emotion calculation