摘要
读文研究并提出了一种凸多边形的裁剪算法,它不同于传统的多边形裁剪算法,仅需对视口之外顶点所关税的边检查与视口的相交性。裁剪速度快,简单易行。
This paper studies and gives a clipping algorithms of convex polygons. It discusses only the intersections between window and the edge that one of its vertices is out of window. And it has a speedy effect.
出处
《计算机工程》
CAS
CSCD
北大核心
1997年第2期30-32,共3页
Computer Engineering