摘要
介绍了DirectX 3D的技术原理,给出了基于该技术和三次样条插值算法实现织物三维模拟仿真的具体实施办法,为进一步实现服装的三维模拟仿真提供现实和理论依据。
DirectX 3D technology and theory was introduced. The detailed method of realizing three-dimensional simulation of fabric, which is based on the technology of DirectX 3D and the method of cubic spline interpolation was provided and also the realistic and academic basis was given.
出处
《纺织科技进展》
CAS
2008年第1期17-19,63,共4页
Progress in Textile Science & Technology