期刊文献+

基于复合层次包围盒的实时碰撞检测研究 被引量:42

Research on Real-Time Collision Detection Based on Hybrid Hierarchical Bounding Volume
下载PDF
导出
摘要 针对各种层次包围盒的特点,提出了基于球状包围盒(Sphere)结构与有向包围盒(OBB)的复合层次包围盒的碰撞检测方法。将复合包围盒树分为X、Y、Z层,X层节点为球状包围盒(Sphere)结构,Y层为OBB-Sphere混合结构,Z层为OBB结构。上层节点间的相交测试采用Sphere与Sphere或者OBB的方式,以此快速排除不可能相交的物体;下层节点间的测试采用OBB与OBB的方式保证精确的判定距离较近的物体的碰撞状态。实验通过与OBB算法的性能比较,证明了复合包围盒能有效地应用于复杂场景的实时碰撞检测。 Analyzing the performance of various hierarchical bounding volumes(HBVs),a fast algorithm for real-time collision detection(CD)was proposed using a structure of hybrid hierarchical bounding volume(HHBV)based on OBB and sphere BV.The HHBV tree for CD falls into three successive layers in a top-down manner,which are Layer X using sphere as its tree node,Layer Y using OBB-Sphere BV and Layer Z using OBB.The intersection test uses sphere vs.sphere or sphere vs. OBB method for fast overlap test in upper layers,eliminating the possibility of collision between objects far apart;then it accurately determines the contact status among objects in closer proximity by OBB vs.OBB test in lower ones.Experiments were compared with other competitive algorithm(OBB)to analyze the performance.Results show the algorithm is as efficient in precision as OBB,and faster in complex virtual environment.
出处 《系统仿真学报》 EI CAS CSCD 北大核心 2008年第2期372-377,共6页 Journal of System Simulation
关键词 碰撞检测 层次包围盒 球形包围盒 有向包围盒 collision detection hierarchical bounding volumes sphere bounding boxes OBB
  • 相关文献

参考文献9

二级参考文献37

  • 1魏迎梅,王涌,吴泉源,石教英.碰撞检测中的层次包围盒方法[J].计算机应用,2000,20(S1):241-244. 被引量:38
  • 2[2]GINO VAN DEN BER GEN.Efficient Collision Detection of Complex Deformable Models using AABB Trees[J].Journal of Graphics Tools,1999,4(2):1-13. 被引量:1
  • 3[3]Gottschalk S,L in M C,Manocha D.OBB Tree:A Hierarchical Structure for Rap id Interference Detect ion[C]//Computer Graphics (S IGGRA PH' 96),New Orleans,LA,U SA,1996,30:1712180. 被引量:1
  • 4[4]Klosowski J T,Held M,Mitchell J S B,et al.Efficient collision detection using bounding volume hierarchies of k-dops[J].IEEE Transaction on Visualization and Computer Graphics,March 1998,4(1). 被引量:1
  • 5[6]Wei Ying-mei.Research on Collision Detection in Virtual Environment[D].National University of Defense Technology,October,2000. 被引量:1
  • 6[7]Lin M C,Manocha D,Canny J F.Fast collision detection between geometric models.Technical Report TR93-004.Department of Computer Science[R].The University of North Carolina at Chapel Hill,Jan.1993. 被引量:1
  • 7[8]GINO VAN DEN BER GEN.A Fast and Robust GJK Implementation for Collision Detection of Convex Objects.[EB/OL].http://www.win.tue.nl/cs/tt/gino/solid/index.html,1999. 被引量:1
  • 8S Gottschalk M C,Lin D Manocha. OBBTree:A Hierarchical Structure for Rapid Interference Detection[C].In:Proceedings of SIGGRAPH' 96,1996:171~180. 被引量:1
  • 9E G Gilbert,D W Johnson,S S Keerthi.A fast Procedure for computing the distance between complex Objects in Three-Dimensional Space[J].IEEE Journal of Robotics and Automation,1988;4(2):193~203. 被引量:1
  • 10G van den Bergen.A fast and Robust GJK implementation for collision detection for convex objects[J].Journal of Graphics tools, 1997. 被引量:1

共引文献252

同被引文献300

引证文献42

二级引证文献226

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部