摘要
利用八叉树表示物体,在实体造型系统中具有许多优点。主要讨论用八叉树对三维图形进行处理的特点以及由三维图形到八叉树转换的算法,同时介绍线性八叉树的基本思想。
Using octree structure to present object in solid modelling systems has many advantages. This paper mainly discusses the feature of processing 3D graphics with octree structure and the algorithm of converting 3D graphics into octree structure. Meanwhile, the basic idea of linear octree is briefly presented.
出处
《南京邮电学院学报》
1997年第2期65-68,共4页
Journal of Nanjing University of Posts and Telecommunications(Natural Science)
关键词
计算机绘图
图像处理
八叉树
Computer graphics, Image processing, Octree