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基于并行结构骨架的程序设计环境研究与实现

Research and implementation of parallel architectural skeleton based parallel programming environment
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摘要 并行结构骨架理论提供了一种描述并行程序设计模式的通用模型,对设计模式进行更高层次的抽象,能有效解决基于设计模式的并行程序设计方法的局限性问题,降低并行程序设计开发难度。基于并行结构骨架的并行程序设计环境——PASBPE在并行结构骨架理论的基础上,使用参数化设置快速生成用户所需并行程序框架,同时通过可视化的程序设计交互环境,简化并行程序的开发过程,提高开发效率。 Parallel architectural skeleton theory proposes a generic model for describing parallel design patterns. The generic model can provide a high-level abstraction of parallel design models and address most of the shortcomings of design pattern based parallel program- ming method. Also the complication of parallel programming is decreased. The parallel architectural skeleton based parallel programming environment PASBPE is based on the theory of parallel architectural skeleton. The different set of parameter values is used to generate framework of a parallel program for users. The visual program development environment make parallel programming easier and improve the development efficiency.
出处 《计算机工程与设计》 CSCD 北大核心 2007年第11期2513-2515,2523,共4页 Computer Engineering and Design
基金 国家自然科学基金项目(60373061)。
关键词 并行结构骨架 并行程序 程序设计 代码自动生成 开发环境 parallel architectural skeleton parallel program program design code automatic generation programming environment
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参考文献8

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