摘要
以仿真组件技术为基础,提出基于仿真组件的计算机生成兵力系统体系结构以及实现方法,介绍了CGF在虚拟测试、评估和先进概念体系结构论证中的应用。通过基于仿真组件技术开发计算机兵力的模型,能够灵活生成多种不同种类的兵力模型和适应不同的运行平台。计算机生成兵力的实体模型分解为设备组件、指控组件、作战平台组件和动作行为模型,利用系统高层建模方法的静态结构建模从兵力组成角度描述设备组件、指控组件和作战平台组件的组合和连接关系,基于状态机动态行为建模建立兵力平台的动作行为模型。通过代码自动生成技术生成仿真组件模型并进行测试,仿真引擎按照动作行为模型的状态调度相应的仿真组件,从而产生作战实体的行为。
The architecture and realization of CGF system based on simulation component technology were provided. And it was introduced that how CGF system is used for virtual test and demonstration of advanced concept architecture of battlefield. CGF (Computer Generated Force) system developed by simulation component technology will generate different forces flexibly, adapt multiple communicating platform and have more interoperability, extensibility and maintainability. The models of the CGF system are categorized as device components, C2(component and control) components, platform components and behavior components. System high level modeling method constructs the behavior model based on finite statemachine and structure models including the composition and connection of the system's device components, C2 components. Each structure model is mapped to component's code and tested. The behavior model is the foundation that simulation engine schedules the components on.
出处
《系统仿真学报》
EI
CAS
CSCD
北大核心
2007年第5期1041-1044,共4页
Journal of System Simulation
基金
国防重点实验室和国家863计划信息领域支持(2004AA104330)