摘要
采用多面体组合建立人体模型,用三角函数拟合步行时的关节活动轨迹,设计Bend函数来实现关节体和部位体的转动控制,采用逐节调整转动角度的方法实现人体下半身的旋转坐标变换,整体进行移动坐标变换,生成了步行过程中的一幅幅三维人体活动模型图形,使之在连续播映时产生逼真的人体行走动画效果.
in this paper, polyhedrons are used in building human body models. Trigonometric functions are used for approaching the tracks of joints motions in walking. Functions such as bend are designed for controlling rotations of joints and links. In order to implement shifts below waist and of whole body, the method of adjusting the angle of rotation link by link is adopted. In this way, 3D human body motion images in walking are generated and when they are shown continuously, the realistic and vivid animation about human body walking is obtained.
出处
《江苏理工大学学报(自然科学版)》
1996年第1期37-42,共6页
Journal of Jiangsu University of Science and Technology(Natural Science)
基金
中科院计算所CAD开放实验室科研基金
关键词
计算机图形学
计算机模拟
动画
步行
人体模型
computer graphics
computerized simulation/human body walking,animation