摘要
飞行器的三维航迹仿真在动态视景仿真中占有很重要的地位,并广泛地应用在民用、军事等各个领域。VEGA是实现虚拟现实技术中的实时3D场景生成、声音仿真等视景仿真的主要支撑软件环境。两者的结合应用问题在实际工程中一直没能得到很好地解决。该文以无人机为例,从实际应用的角度出发,设计了一套简单而实用的三维航迹的数学运动模型(将三维运动分解为水平方向的运动和垂直方向的运动),并在Vega中成功地得到验证和应用,为相关的应用提供了有益的借鉴。
The simulation of aerocraft's track plays an important role in the simulation of dynamic reahime scene, and is widely used in civil and military area. The main purpose of Vega is to develop the VR for setting up 3D scene, sound simulation , . etc. It has not been solved availably that how to integrate the 313 movement model with the Vega in practice. The paper uses the UAV as an exsample , and designs a simple Simulation Model of 3D Track (dividing the 3D movement into horizontal movement and upright movement) , and the simulation model has.been put into use in Vega and offers a helpful reference for relative design.
出处
《计算机仿真》
CSCD
2006年第3期58-60,153,共4页
Computer Simulation