摘要
该文首先分析了支持海军武器装备体系实验研究的武器装备顶层对象模型体系框架,以确保在不同研究层次、不同研究方向上保持对海军武器装备体系理解和描述的一致性。在此基础上,针对战役层次顶层对象模型体系的主要设计目标,提出了战役层次顶层对象模型体系的总体结构,并从成员组件对象、组件代理对象、体系成员对象、成员代理对象、仿真实体对象和装备体系对象六个层次,分析研究了顶层对象模型体系的设计方法。最后,该文对顶层对象模型体系的主要特点进行了总结,并简要说明了今后的主要研究方向。
In this paper we first describe the framework of the top - level object model hierarchy of weapons and equipments, which is used to support the experiments of naval weapon and equipment system - of - systems, and insure the consistency of the understanding and the describing of naval weapon and equipment system - of - systems among different research levels and research aspects. Then with focus on the primary design objectives of the top - level object model hierarchy of campaign - level warfare simulation, we put forward a general structure of the top - level object model hierarchy, and discuss the design approach of the top - level object model hierarchy according to the following six layers, i.e. the Component object, the ComAgent object, the System object, the SysAgent object, the Entity object, and the SoSystems object. Finally, we summarize the characteristics of the top - level object model hierarchy, and briefly describe the future work we are going to study farther.
出处
《计算机仿真》
CSCD
2005年第10期4-7,19,共5页
Computer Simulation
基金
2003年度海军装备研究院基础性科研项目(LX2003-A4-FZ001)
关键词
武器装备
体系
建模与仿真
对象模型
战役
Weapon and equipment
System - of - systems
Modeling and simulation
Object model
Campaign