摘要
虚拟漫游是现代设计表现方法的重要手段之一。本文以西北农林科技大学西林校区为例进行了校园虚拟漫游的初步设计,介绍了校园虚拟漫游制作的基本流程。系统阐述了基于3DS Max平台的校园虚拟动画制作过程,重点探讨了数据采集、基本场景构造、后期处理等步骤中应该明确的思路、注意的问题、使用的方法与技巧,最后就全部场景的实现与虚拟校园漫游系统的发布进行了简要叙述。
Virtual wander is the one of the most important means in modern designing and performing. It’s basic flow are introduced.This paper has carried out the Northwest University of Agriculture and Forestry as a example, expounded the basic process of preliminary wandering design, elaborated the course of campus fictitious animations based on the 3D Studio max, discussed the skill and methods in data collection, scene structure and the handling of later stage, elaborated briefly how to realize the wander and search of the system of virtual campus between machine and user.
出处
《测绘科学》
CAS
CSCD
北大核心
2005年第6期124-126,共3页
Science of Surveying and Mapping
基金
西北农林科技大学科研专项(04ZM106)
中科院知识创新工程项目(KZCX1-06-02-03)