摘要
简要介绍了IEEE的生成树、快速生成树和多生成树协议的工作原理。分别从收敛时间、拓扑变化方式、带宽利用率和资源占用量等几个方面对这三种生成树协议进行了分析与比较。探讨了每种生成树协议的适用环境,为工程应用中生成树技术的选择提供了参考。
The basic principles of STP, RSTP and MSTP were introduced. Some analyses and comparisons of the three spanning tree protocols were given in the aspects of convergent time, topology change, available bandwidth and resources taken up. The appropriate environment of each spanning tree protocol was disscussed, It can be a reference to select spanning tree protocols in implementing a network project,
出处
《计算机应用》
CSCD
北大核心
2005年第11期2499-2501,共3页
journal of Computer Applications
关键词
生成树协议
快速生成树协议
多生成树协议
STP (Spanning Tree Protocol)
RSTP( Rapid Spanning Tree Protocol)
MSTP( Multiple Spanning Tree Protocol)