摘要
传统的计算机显示仅仅局限于二维或三维技术,为了满足新发展,本文介绍了在Visu alC++6.0环境下如何利用开放式图形库OpenGL实现物体空间立体显示的原理和方法。
Traditionary display technology is limited with planar or three-dimensional technology, In order to adapt the needs in new development, the article introduces the theory and way to realize the stereodisplay of object and the method to develop the system with OpenGL graphics library under Visual C++6.0.
出处
《机械制造与自动化》
2005年第2期130-132,共3页
Machine Building & Automation