期刊文献+

基于三角块的曲面纹理合成 被引量:10

Triangular-Patch Based Texture Synthesis on Surfaces
下载PDF
导出
摘要 根据曲面网格上的切向矢量场 ,采用广度优先搜索策略从样本纹理空间中为每个三角面片映射纹理面片 ,直至完全覆盖整个网格 在搜索和映射过程中 ,首先使网格上相邻三角面片的纹理有最小的匹配误差 ;然后对相邻的三角面片纹理使用图的分割方法拼接纹理 ,得到曲面上连续的合成纹理 ;最后压缩存储合成的三角面片纹理 We propose a novel texture synthesis method to a wide variety of textures and any triangulated surfaces. Our idea is to progressively map triangles of mesh to the texture space until the surface is completely mapped. First, we create a tangential vector field over the mesh. Then, the mapping process searches the most optimal texture patch for each triangle in texture sample. For synthesizing continuous texture, we compute the best triangle patch seam between the parts of textures of neighboring triangles by using a graph cut technique. Finally, the texture coordinates are generated and the synthesized texture is compressed to an atlas.
出处 《计算机辅助设计与图形学学报》 EI CSCD 北大核心 2005年第2期236-242,共7页 Journal of Computer-Aided Design & Computer Graphics
基金 国家自然科学基金重点项目 (60 0 3 3 0 10 ) 国家创新群体项目 (60 0 2 12 0 1) 国家重点基础研究发展规划项目 (2 0 0 2CB3 12 10 0 )
关键词 纹理合成 纹理映射 图的分割 texture synthesis texture mapping graph cut
  • 相关文献

参考文献23

  • 1徐晓刚,鲍虎军,马利庄.基于相关性原理的多样图纹理合成方法[J].自然科学进展,2002,12(6):665-668. 被引量:22
  • 2Efros A A, Leung K L. Texture synthesis by non-parametric sampling [A]. In: Proceedings of International Conference on Computer Vision, Corfu, Greece, 1999. 1033~1038 被引量:1
  • 3Wei Liyi, Levoy Marc. Fast texture synthesis using treestructured vector quantization [A]. In: Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH,New Orleans, 2000. 479~488 被引量:1
  • 4Ashikhmin Michael. Synthesizing natural textures [A]. In:Proceedings of the ACM Symposium on Interactive 3D Graphics, North Carolina, 2001. 217~226 被引量:1
  • 5Efros A A, Freeman W. Image quilting for texture synthesis and transfer [A]. In: Computer Graphics Proceedings, Annual Conference Series, ACM SIGGRAPH, Los Angeles, 2001. 341~346 被引量:1
  • 6Liang Lin, Liu Ce, Xu Yingqing, et al. Real-time texture synthesis by patch-based sampling [R]. Beijing: Microsoft Research, MSR-TR-2001-40, 2001 被引量:1
  • 7Hertzamann A, Jacobs C E, Oliver N, et al. Image analogies[A]. In: Computer Graphics Proceedings, Annual Conference Series, ACM SIG GRAPH, Los Angeles, 2001. 327~340 被引量:1
  • 8徐晓刚.纹理合成技术研究[R].杭州:浙江大学,2001.. 被引量:1
  • 9Tonieto L, Walter M. Towards local control for image-based texture synthesis [A]. In: Proceedings of SIBGRAPI 2002 -XV Brazilian Symposium on Computer Graphics and Image Processing, Fortaleza, 2002. 252~258 被引量:1
  • 10Kwatra V, Schodl Arno, Essa Irfan, et al. Graphcut textures:Image and video synthesis using graph cuts [J]. ACM Transactions on Graphics, 2003, 22(3): 277~286 被引量:1

共引文献21

同被引文献103

引证文献10

二级引证文献35

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部