摘要
将物体表面细节看成纹理,就可以通过覆盖技术描绘物体表面细节,本文提出一种基于边界生长反混淆的快速纹理覆盖技术,它不仅加快了覆盖速度,还保证了图形显示质量,有较强的适应性,文中给出了在人体模型上纹理覆盖的实验结果。
Viewing the details on the surface of a subject as a texture, we can describe the subtlety by using 'Texture Mapping' technique. This paper presents a new texture mapping method based on boundary growing aliasing. The technique presented not only speeds up the mapping procedure, but also achieves a high level of veality, It has a strong adaptability. Finally, experimen'results are given.
出处
《自动化学报》
EI
CSCD
北大核心
1993年第5期621-624,共4页
Acta Automatica Sinica
基金
国家自然科学基金
关键词
边界生长
纹理
覆盖
Texture mapping
aliasing
boundary-growing.