摘要
针对传统军事演练仿真实验中,一次试验只能仿真一种战场环境的情况。提出了一种实时战场环境仿真方法,该方法采用分布式仿真技术,将系统分为任务端与视景仿真端,任务端负责作战任务的生成,视景仿真端负责战场环境的创建和显示;通过xml文件将任务端作战任务下达给视景仿真端,视景仿真端根据xml解析内容动态生成战场环境,并显示仿真效果,解决了系统的配置问题和实时性显示问题。采用该方法生成的二维或三维战场环境,能随仿真试验要求的改变而改变,无需重新编译,实现多次仿真试验,提高仿真效率。通过仿真表明了该方法的有效性。
Traditional military training simulation for an experiment can only be simulated in a kind of battlefield circumstances. This paper presented a real-time battlefield environment simulation method, which used a distributed simulation system-divided into task side and visual simulation side.Task side was responsible for the formation of combat tasks, and visual simulation side was responsible for the creation and display of battlefield environment. This method assigned the task from task side to the visual si...
出处
《微型电脑应用》
2011年第3期10-13,4,共5页
Microcomputer Applications
关键词
战场环境
分布式仿真
实时性
Battlefield Environment
Distributed Simulation
Real-time