摘要
为了应对拥挤且快节奏的城市环境中显著的同质化问题,设计师需要营造多种体验来打造"慢城市"。为此,设计师首先需要了解"慢城市体验"的特征和适用范围,其次需要采用基于实证的方法以指导设计实践。本文根据现象学理论,将慢城市体验分为"社交性"和"个体性"两类,并分别展开讨论。前者源于一种能促进人际交流的"情节"体验,而后者则与一种有助于恢复注意力的"存在模式"有关。本文通过列举若干种心理学和神经认知状态,为建筑师、景观设计师和城市规划专家提供了一个科学的现象学视角来定义有益于人类福祉的城市环境,并建议未来的相关研究重点关注不同表面、材质,以及图案构成和层次结构复杂的作品给人带来的体验,并探索何种变化强度的建成环境要素能够唤醒人们日渐麻木的感官。
To challenge the stupefying homogeneities produced by dense and fast urban environments,designers should offer a range of experiences to create a"slowing city,"which first relies on the understanding of the character and range of"slow experiences,"then requires an empiricallydriven approach to attain it.Phenomenologically,slow experiences can be social or solitary;both are discussed.The former comes from"event"experiences that facilitate meaningful interactions among people,while the latter promotes a shift into"being mode"which can help replenish human’s attention.Using findings in psychology and neurocognition,this article suggests that architects,landscape designers,and urbanists adopt a scientifically-grounded phenomenological approach to designing healthy urban environments where people can flourish.More attention is required to investigate people’s experience of surfaces and textures,and of compositions with varying levels of patterned complexity,as well as the changeability of design features and approaches to combat habituation.
作者
萨拉·威廉姆斯·戈德哈根
李慧彦(翻译)
王胤瑜(翻译)
汪默英(翻译)
Sarah Williams GOLDHAGEN;LI Huiyan;WANG Yinyu;WANG Moying(School of Architecture,Cooper Union for the Advancement of Science and Art;不详)
出处
《景观设计学(中英文)》
CSCD
2019年第6期88-92,共5页
Landscape Architecture Frontiers
关键词
慢城市
建成环境
心理学
现象学
神经认知
社交性体验
个体性体验
存在模式
Slowing City
Built Environment
Psychology
Phenomenology
Neurocognitive
Social Experience
Solitary Experience
Being Mode