针对分散的海量危化品知识及该领域中文语义知识库空白问题,提出危化品CLOD(Chinese Linked Open Data)的构建,从而实现危化品知识的语义化、结构化,使之能够与其他领域知识以一种共享模式和互联模式进行组织。分析危化品知识特点,对比...针对分散的海量危化品知识及该领域中文语义知识库空白问题,提出危化品CLOD(Chinese Linked Open Data)的构建,从而实现危化品知识的语义化、结构化,使之能够与其他领域知识以一种共享模式和互联模式进行组织。分析危化品知识特点,对比基于本体知识库的构建,提出了基于语义百科的CLOD构建,对于危化品实例,利用与之对应的中英文维基百科页面,链接到与之对应的DBpedia,从而实现危化品CLOD与LOD库的链接。按照上述方法,研究危化品的相关知识,抽取危化品领域核心概念,确定危化品的层次结构及危化品语义标签,并使用SMW+工具完成危化品CLOD的构建。展开更多
For accurate and stable haptic rendering, collision detection for interactive haptic applications has to be done by filling in or covering target objects as tightly as possible with bounding volumes (spheres, axis-al...For accurate and stable haptic rendering, collision detection for interactive haptic applications has to be done by filling in or covering target objects as tightly as possible with bounding volumes (spheres, axis-aligned bounding boxes, oriented bounding boxes, or polytopes). In this paper, we propose a method for creating bounding spheres with respect to the contact levels of details (CLOD), which can fit objects while maintaining the balance between high speed and precision of collision detection. Our method is composed mainly of two parts: bounding sphere formation and two-level collision detection. To specify further, bounding sphere formation can be divided into two steps: creating spheres and clustering spheres. Two-level collision detection has two stages as well: fast detection of spheres and precise detection in spheres. First, bounding spheres are created for initial fast probing to detect collisions of spheres. Once a collision is probed, a more precise detection is executed by examining the distance between a haptie pointer and each mesh inside the colliding boundaries. To achieve this refmed level of detection, a special data structure of a bounding volume needs to be defined to include all mesh information in the sphere. After performing a number of experiments to examine the usefulness and performance of our method, we have concluded that our algorithm is fast and precise enough for haptic simulations. The high speed detection is achieved through the clustering of spheres, while detection precision is realized by voxel-based direct collision detection. Our method retains its originality through the CLOD by distance-based clustering.展开更多
冷金属过渡(Cold metal transfer, CMT)电弧增材制造技术具有熔敷效率高、热输入低、成形稳定等优点,在大尺度构件直接成形领域应用前景广阔。然而,其成形过程熔池热-流等物理场演变机理尚不明确,且很难通过试验手段获得。基于动网格技...冷金属过渡(Cold metal transfer, CMT)电弧增材制造技术具有熔敷效率高、热输入低、成形稳定等优点,在大尺度构件直接成形领域应用前景广阔。然而,其成形过程熔池热-流等物理场演变机理尚不明确,且很难通过试验手段获得。基于动网格技术,建立了二维CMT电弧增材制造热-流场数值模型。模型中,采用流体体积法追踪金属-气体界面,采用焓-孔隙法处理金属熔化与凝固,采用椭球热源周期性加载等效CMT电弧起收弧过程。基于建立的模型,以铝合金为研究对象,计算分析了不同驱动力对熔池流动行为影响、CMT熔滴过渡过程熔滴与熔池相互作用及不同基板热条件对熔覆层形貌和熔池尺寸的影响。结果表明:Marangoni力对熔池流动行为影响最为剧烈,其次是电弧压力;当熔滴随着焊丝向下运动时,熔滴表面液态金属向下流动,而其内部金属向上流动,形成环流;当熔滴进入熔池后,熔池表面金属向两侧边缘铺展,并在底部形成两股反向涡流;随着基板温度的升高,熔覆层形貌从瘦高状向扁平状转变。展开更多
文摘针对分散的海量危化品知识及该领域中文语义知识库空白问题,提出危化品CLOD(Chinese Linked Open Data)的构建,从而实现危化品知识的语义化、结构化,使之能够与其他领域知识以一种共享模式和互联模式进行组织。分析危化品知识特点,对比基于本体知识库的构建,提出了基于语义百科的CLOD构建,对于危化品实例,利用与之对应的中英文维基百科页面,链接到与之对应的DBpedia,从而实现危化品CLOD与LOD库的链接。按照上述方法,研究危化品的相关知识,抽取危化品领域核心概念,确定危化品的层次结构及危化品语义标签,并使用SMW+工具完成危化品CLOD的构建。
基金supported by Incheon National University Research,Korea(No.20120238)
文摘For accurate and stable haptic rendering, collision detection for interactive haptic applications has to be done by filling in or covering target objects as tightly as possible with bounding volumes (spheres, axis-aligned bounding boxes, oriented bounding boxes, or polytopes). In this paper, we propose a method for creating bounding spheres with respect to the contact levels of details (CLOD), which can fit objects while maintaining the balance between high speed and precision of collision detection. Our method is composed mainly of two parts: bounding sphere formation and two-level collision detection. To specify further, bounding sphere formation can be divided into two steps: creating spheres and clustering spheres. Two-level collision detection has two stages as well: fast detection of spheres and precise detection in spheres. First, bounding spheres are created for initial fast probing to detect collisions of spheres. Once a collision is probed, a more precise detection is executed by examining the distance between a haptie pointer and each mesh inside the colliding boundaries. To achieve this refmed level of detection, a special data structure of a bounding volume needs to be defined to include all mesh information in the sphere. After performing a number of experiments to examine the usefulness and performance of our method, we have concluded that our algorithm is fast and precise enough for haptic simulations. The high speed detection is achieved through the clustering of spheres, while detection precision is realized by voxel-based direct collision detection. Our method retains its originality through the CLOD by distance-based clustering.
文摘冷金属过渡(Cold metal transfer, CMT)电弧增材制造技术具有熔敷效率高、热输入低、成形稳定等优点,在大尺度构件直接成形领域应用前景广阔。然而,其成形过程熔池热-流等物理场演变机理尚不明确,且很难通过试验手段获得。基于动网格技术,建立了二维CMT电弧增材制造热-流场数值模型。模型中,采用流体体积法追踪金属-气体界面,采用焓-孔隙法处理金属熔化与凝固,采用椭球热源周期性加载等效CMT电弧起收弧过程。基于建立的模型,以铝合金为研究对象,计算分析了不同驱动力对熔池流动行为影响、CMT熔滴过渡过程熔滴与熔池相互作用及不同基板热条件对熔覆层形貌和熔池尺寸的影响。结果表明:Marangoni力对熔池流动行为影响最为剧烈,其次是电弧压力;当熔滴随着焊丝向下运动时,熔滴表面液态金属向下流动,而其内部金属向上流动,形成环流;当熔滴进入熔池后,熔池表面金属向两侧边缘铺展,并在底部形成两股反向涡流;随着基板温度的升高,熔覆层形貌从瘦高状向扁平状转变。