Water–rock interaction(WRI)is a topic of interest in geology and geotechnical engineering.Many geological hazards and engineering safety problems are severe under the WRI.This study focuses on the water weakening of ...Water–rock interaction(WRI)is a topic of interest in geology and geotechnical engineering.Many geological hazards and engineering safety problems are severe under the WRI.This study focuses on the water weakening of rock strength and its infuencing factors(water content,immersion time,and wetting–drying cycles).The strength of the rock mass decreases to varying degrees with water content,immersion time,and wetting–drying cycles depending on the rock mass type and mineral composition.The corresponding acoustic emission count and intensity and infrared radiation intensity also weaken accordingly.WRI enhances the plasticity of rock mass and reduces its brittleness.Various microscopic methods for studying the pore characterization and weakening mechanism of the WRI were compared and analyzed.Various methods should be adopted to study the pore evolution of WRI comprehensively.Microscopic methods are used to study the weakening mechanism of WRI.In future work,the mechanical parameters of rocks weakened under long-term water immersion(over years)should be considered,and more attention should be paid to how the laboratory scale is applied to the engineering scale.展开更多
Background Physical entity interactions in mixed reality(MR)environments aim to harness human capabilities in manipulating physical objects,thereby enhancing virtual environment(VEs)functionality.In MR,a common strate...Background Physical entity interactions in mixed reality(MR)environments aim to harness human capabilities in manipulating physical objects,thereby enhancing virtual environment(VEs)functionality.In MR,a common strategy is to use virtual agents as substitutes for physical entities,balancing interaction efficiency with environmental immersion.However,the impact of virtual agent size and form on interaction performance remains unclear.Methods Two experiments were conducted to explore how virtual agent size and form affect interaction performance,immersion,and preference in MR environments.The first experiment assessed five virtual agent sizes(25%,50%,75%,100%,and 125%of physical size).The second experiment tested four types of frames(no frame,consistent frame,half frame,and surrounding frame)across all agent sizes.Participants,utilizing a head mounted display,performed tasks involving moving cups,typing words,and using a mouse.They completed questionnaires assessing aspects such as the virtual environment effects,interaction effects,collision concerns,and preferences.Results Results from the first experiment revealed that agents matching physical object size produced the best overall performance.The second experiment demonstrated that consistent framing notably enhances interaction accuracy and speed but reduces immersion.To balance efficiency and immersion,frameless agents matching physical object sizes were deemed optimal.Conclusions Virtual agents matching physical entity sizes enhance user experience and interaction performance.Conversely,familiar frames from 2D interfaces detrimentally affect interaction and immersion in virtual spaces.This study provides valuable insights for the future development of MR systems.展开更多
English immersion in the mainland of China has started in Xi'an since the late 1990s, and extended into other cities in the mainland of China. This study reported the findings of the students' interactive peer learn...English immersion in the mainland of China has started in Xi'an since the late 1990s, and extended into other cities in the mainland of China. This study reported the findings of the students' interactive peer learning model in the immersion programs, such as peer prompting and waiting; non-verbal expressions; correcting errors and modulating speaking volume; translation; attending to the peer interlocutor' s needs; and reciprocating peer assistance.展开更多
基金the National Natural Science Foundation of China(52104155)Natural Science Foundation of Beijing(8212032)Fundamental Research Funds for the Central Universities(2023YQNY).
文摘Water–rock interaction(WRI)is a topic of interest in geology and geotechnical engineering.Many geological hazards and engineering safety problems are severe under the WRI.This study focuses on the water weakening of rock strength and its infuencing factors(water content,immersion time,and wetting–drying cycles).The strength of the rock mass decreases to varying degrees with water content,immersion time,and wetting–drying cycles depending on the rock mass type and mineral composition.The corresponding acoustic emission count and intensity and infrared radiation intensity also weaken accordingly.WRI enhances the plasticity of rock mass and reduces its brittleness.Various microscopic methods for studying the pore characterization and weakening mechanism of the WRI were compared and analyzed.Various methods should be adopted to study the pore evolution of WRI comprehensively.Microscopic methods are used to study the weakening mechanism of WRI.In future work,the mechanical parameters of rocks weakened under long-term water immersion(over years)should be considered,and more attention should be paid to how the laboratory scale is applied to the engineering scale.
基金the Strategic research and consulting project of Chinese Academy of Engineering(2023-HY-14).
文摘Background Physical entity interactions in mixed reality(MR)environments aim to harness human capabilities in manipulating physical objects,thereby enhancing virtual environment(VEs)functionality.In MR,a common strategy is to use virtual agents as substitutes for physical entities,balancing interaction efficiency with environmental immersion.However,the impact of virtual agent size and form on interaction performance remains unclear.Methods Two experiments were conducted to explore how virtual agent size and form affect interaction performance,immersion,and preference in MR environments.The first experiment assessed five virtual agent sizes(25%,50%,75%,100%,and 125%of physical size).The second experiment tested four types of frames(no frame,consistent frame,half frame,and surrounding frame)across all agent sizes.Participants,utilizing a head mounted display,performed tasks involving moving cups,typing words,and using a mouse.They completed questionnaires assessing aspects such as the virtual environment effects,interaction effects,collision concerns,and preferences.Results Results from the first experiment revealed that agents matching physical object size produced the best overall performance.The second experiment demonstrated that consistent framing notably enhances interaction accuracy and speed but reduces immersion.To balance efficiency and immersion,frameless agents matching physical object sizes were deemed optimal.Conclusions Virtual agents matching physical entity sizes enhance user experience and interaction performance.Conversely,familiar frames from 2D interfaces detrimentally affect interaction and immersion in virtual spaces.This study provides valuable insights for the future development of MR systems.
文摘English immersion in the mainland of China has started in Xi'an since the late 1990s, and extended into other cities in the mainland of China. This study reported the findings of the students' interactive peer learning model in the immersion programs, such as peer prompting and waiting; non-verbal expressions; correcting errors and modulating speaking volume; translation; attending to the peer interlocutor' s needs; and reciprocating peer assistance.