Big Earth Data-Cube infrastructures are becoming more and more popular to provide Analysis Ready Data,especially for managing satellite time series.These infrastructures build on the concept of multidimensional data m...Big Earth Data-Cube infrastructures are becoming more and more popular to provide Analysis Ready Data,especially for managing satellite time series.These infrastructures build on the concept of multidimensional data model(data hypercube)and are complex systems engaging different disciplines and expertise.For this reason,their interoperability capacity has become a challenge in the Global Change and Earth System science domains.To address this challenge,there is a pressing need in the community to reach a widely agreed definition of Data-Cube infrastructures and their key features.In this respect,a discussion has started recently about the definition of the possible facets characterizing a Data-Cube in the Earth Observation domain.This manuscript contributes to such debate by introducing a view-based model of Earth Data-Cube systems to design its infrastructural architecture and content schemas,with the final goal of enabling and facilitating interoperability.It introduces six modeling views,each of them is described according to:its main concerns,principal stakeholders,and possible patterns to be used.The manuscript considers the Business Intelligence experience with Data Warehouse and multidimensional“cubes”along with the more recent and analogous development in the Earth Observation domain,and puts forward a set of interoperability recommendations based on the modeling views.展开更多
Face views are particularly important in person-to-person communication.Differenes between the camera location and the face orientation can result in undesirable facial appearances of the participants during video con...Face views are particularly important in person-to-person communication.Differenes between the camera location and the face orientation can result in undesirable facial appearances of the participants during video conferencing.This phenomenon is particularly noticeable when using devices where the frontfacing camera is placed in unconventional locations such as below the display or within the keyboard.In this paper,we take a video stream from a single RGB camera as input,and generate a video stream that emulates the view from a virtual camera at a designated location.The most challenging issue in this problem is that the corrected view often needs out-of-plane head rotations.To address this challenge,we reconstruct the 3D face shape and re-render it into synthesized frames according to the virtual camera location.To output the corrected video stream with natural appearance in real time,we propose several novel techniques including accurate eyebrow reconstruction,high-quality blending between the corrected face image and background,and template-based 3D reconstruction of glasses.Our system works well for different lighting conditions and skin tones,and can handle users wearing glasses.Extensive experiments and user studies demonstrate that our method provides high-quality results.展开更多
通过基于主动决策引擎日志的数据挖掘来找到分析规则的CUBE使用模式,从而为多维数据实视图选择算法提供重要依据;在此基础上设计了3A概率模型,并给出考虑CUBE受访概率分布的视图选择贪婪算法PGreedy(probability greedy),以及结合视图...通过基于主动决策引擎日志的数据挖掘来找到分析规则的CUBE使用模式,从而为多维数据实视图选择算法提供重要依据;在此基础上设计了3A概率模型,并给出考虑CUBE受访概率分布的视图选择贪婪算法PGreedy(probability greedy),以及结合视图挽留原则的视图动态调整算法.实验结果表明,在实时主动数据仓库环境下,PGreedy算法比BPUS(benefit per unit space)算法具有更好的性能.展开更多
基金This research was supported by the European Commission in the framework of the H2020 ECOPOTENTIAL project(ID 641762)the H2020 SeaDataCloud project(ID 730960),and the FP7 EarthServer project(ID 283610).
文摘Big Earth Data-Cube infrastructures are becoming more and more popular to provide Analysis Ready Data,especially for managing satellite time series.These infrastructures build on the concept of multidimensional data model(data hypercube)and are complex systems engaging different disciplines and expertise.For this reason,their interoperability capacity has become a challenge in the Global Change and Earth System science domains.To address this challenge,there is a pressing need in the community to reach a widely agreed definition of Data-Cube infrastructures and their key features.In this respect,a discussion has started recently about the definition of the possible facets characterizing a Data-Cube in the Earth Observation domain.This manuscript contributes to such debate by introducing a view-based model of Earth Data-Cube systems to design its infrastructural architecture and content schemas,with the final goal of enabling and facilitating interoperability.It introduces six modeling views,each of them is described according to:its main concerns,principal stakeholders,and possible patterns to be used.The manuscript considers the Business Intelligence experience with Data Warehouse and multidimensional“cubes”along with the more recent and analogous development in the Earth Observation domain,and puts forward a set of interoperability recommendations based on the modeling views.
文摘Face views are particularly important in person-to-person communication.Differenes between the camera location and the face orientation can result in undesirable facial appearances of the participants during video conferencing.This phenomenon is particularly noticeable when using devices where the frontfacing camera is placed in unconventional locations such as below the display or within the keyboard.In this paper,we take a video stream from a single RGB camera as input,and generate a video stream that emulates the view from a virtual camera at a designated location.The most challenging issue in this problem is that the corrected view often needs out-of-plane head rotations.To address this challenge,we reconstruct the 3D face shape and re-render it into synthesized frames according to the virtual camera location.To output the corrected video stream with natural appearance in real time,we propose several novel techniques including accurate eyebrow reconstruction,high-quality blending between the corrected face image and background,and template-based 3D reconstruction of glasses.Our system works well for different lighting conditions and skin tones,and can handle users wearing glasses.Extensive experiments and user studies demonstrate that our method provides high-quality results.
基金Supported by the National Natural Science Foundation of China under Grant No.60473051 (国家自然科学基金) the China HP Co. and Peking University Joint Project (北京大学-惠普(中国)合作项目)
文摘通过基于主动决策引擎日志的数据挖掘来找到分析规则的CUBE使用模式,从而为多维数据实视图选择算法提供重要依据;在此基础上设计了3A概率模型,并给出考虑CUBE受访概率分布的视图选择贪婪算法PGreedy(probability greedy),以及结合视图挽留原则的视图动态调整算法.实验结果表明,在实时主动数据仓库环境下,PGreedy算法比BPUS(benefit per unit space)算法具有更好的性能.