In this paper, a new mesh based algorithm is applied for motion estimation and compensation in the wavelet domain. The first major contribution of this work is the introduction of a new active mesh based method for mo...In this paper, a new mesh based algorithm is applied for motion estimation and compensation in the wavelet domain. The first major contribution of this work is the introduction of a new active mesh based method for motion estimation and compensation. The proposed algorithm is based on the mesh energy minimization with novel sets of energy functions. The proposed energy functions have appropriate features, which improve the accuracy of motion estimation and compensation algorithm. We employ the proposed motion estimation algorithm in two different manners for video compression. In the first approach, the proposed algorithm is employed for motion estimation of consecutive frames. In the second approach, the algorithm is applied for motion estimation and compensation in the wavelet sub-bands. The experimental results reveal that the incorporation of active mesh based motion-compensated temporal filtering into wavelet sub-bands significantly improves the distortion performance rate of the video compression. We also use a new wavelet coder for the coding of the 3D volume of coefficients based on the retained energy criteria. This coder gives the maximum retained energy in all sub-bands. The proposed algorithm was tested with some video sequences and the results showed that the use of the proposed active mesh method for motion compensation and its implementation in sub-bands yields significant improvement in PSNR performance.展开更多
This paper presents a new robust global motion estimation method based on pre-analysis of the video content. The novel idea in the proposed method, compared to classical robust statistics-based estimation methods, is...This paper presents a new robust global motion estimation method based on pre-analysis of the video content. The novel idea in the proposed method, compared to classical robust statistics-based estimation methods, is to classify the video sequences into 3 classes based on the analysis of scene content before motion estimation. Different motion models and estimation methods are applied to different classes of image sequences. As a result, outliers can be identified and removed from the dominant motion estimate to solve the problem of inaccurate initial descending direction estimates associated with classical global motion estimation methods. The pre-analysis of scene content is based on the Spatial Temporal Gradient Scale (STGS) images derived from the original image sequences. The extra computation time for STGS-image-based pre-analysis of scene content is negligible compared to the overall speed and accuracy improvement achieved with the proposed method. Evaluations based on extensive experiments have shown that the proposed method significantly improves the speed of robust global motion estimation methods (saving about 50% of the execution time of classical methods).展开更多
文摘In this paper, a new mesh based algorithm is applied for motion estimation and compensation in the wavelet domain. The first major contribution of this work is the introduction of a new active mesh based method for motion estimation and compensation. The proposed algorithm is based on the mesh energy minimization with novel sets of energy functions. The proposed energy functions have appropriate features, which improve the accuracy of motion estimation and compensation algorithm. We employ the proposed motion estimation algorithm in two different manners for video compression. In the first approach, the proposed algorithm is employed for motion estimation of consecutive frames. In the second approach, the algorithm is applied for motion estimation and compensation in the wavelet sub-bands. The experimental results reveal that the incorporation of active mesh based motion-compensated temporal filtering into wavelet sub-bands significantly improves the distortion performance rate of the video compression. We also use a new wavelet coder for the coding of the 3D volume of coefficients based on the retained energy criteria. This coder gives the maximum retained energy in all sub-bands. The proposed algorithm was tested with some video sequences and the results showed that the use of the proposed active mesh method for motion compensation and its implementation in sub-bands yields significant improvement in PSNR performance.
基金the State High- Tech Developments Plan of China!(No.86 3- 30 6 - 0 3- 0 7)
文摘This paper presents a new robust global motion estimation method based on pre-analysis of the video content. The novel idea in the proposed method, compared to classical robust statistics-based estimation methods, is to classify the video sequences into 3 classes based on the analysis of scene content before motion estimation. Different motion models and estimation methods are applied to different classes of image sequences. As a result, outliers can be identified and removed from the dominant motion estimate to solve the problem of inaccurate initial descending direction estimates associated with classical global motion estimation methods. The pre-analysis of scene content is based on the Spatial Temporal Gradient Scale (STGS) images derived from the original image sequences. The extra computation time for STGS-image-based pre-analysis of scene content is negligible compared to the overall speed and accuracy improvement achieved with the proposed method. Evaluations based on extensive experiments have shown that the proposed method significantly improves the speed of robust global motion estimation methods (saving about 50% of the execution time of classical methods).