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A three-dimensional semi-implicit unstructured grid finite volume ocean model 被引量:10
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作者 WANG Zhili GENG Yanfen 《Acta Oceanologica Sinica》 SCIE CAS CSCD 2013年第1期68-78,共11页
A new three-dimensional semi-implicit finite-volume ocean model has been developed for simulating the coastal ocean circulation, which is based on the staggered C-unstructured non-orthogonal grid in the hor- izontal d... A new three-dimensional semi-implicit finite-volume ocean model has been developed for simulating the coastal ocean circulation, which is based on the staggered C-unstructured non-orthogonal grid in the hor- izontal direction and z-level grid in the vertical direction. The three-dimensional model is discretized by the semi-implicit finite-volume method, in that the free-surface and the vertical diffusion are semi-implicit, thereby removing stability limitations associated with the surface gravity wave and vertical diffusion terms. The remaining terms in the momentum equations are discretized explicitly by an integral method. The partial cell method is used for resolving topography, which enables the model to better represent irregular topography. The model has been tested against analytical cases for wind and tidal oscillation circulation, and is applied to simulating the tidal flow in the Bohal Sea. The results are in good agreement both with the analytical solutions and measurement results. 展开更多
关键词 three-dimensional model finite volume unstructured grid SEMI-implicit z-level grid
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交互式过程隐函数云建模方法 被引量:2
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作者 徐江斌 赵健 +1 位作者 杨超 吴玲达 《计算机工程与应用》 CSCD 北大核心 2010年第17期1-4,共4页
计算机生成云已成为虚拟环境中不可或缺的自然景观之一。提出了两层次结构的交互式云建模系统。利用隐式体函数定义的元球(blob)构建云的基本结构,同时采用过程噪声生成云细节部分。利用粒子系统创建元球的分裂和消亡规则,在基本结构的... 计算机生成云已成为虚拟环境中不可或缺的自然景观之一。提出了两层次结构的交互式云建模系统。利用隐式体函数定义的元球(blob)构建云的基本结构,同时采用过程噪声生成云细节部分。利用粒子系统创建元球的分裂和消亡规则,在基本结构的基础上自动生成层次更为丰富的云形状。方法适用于建模多种不同类型的云,并能交互式绘制建模结果。 展开更多
关键词 真实感 隐式体函数 粒子系统 建模 图形处理器(GPU)
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Real-time Volume Preserving Constraints for Volumetric Model on GPU
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作者 Hongly Va Min-Hyung Choi Min Hong 《Computers, Materials & Continua》 SCIE EI 2022年第10期831-848,共18页
This paper presents a parallel method for simulating real-time 3D deformable objects using the volume preservation mass-spring system method on tetrahedron meshes.In general,the conventional mass-spring system is mani... This paper presents a parallel method for simulating real-time 3D deformable objects using the volume preservation mass-spring system method on tetrahedron meshes.In general,the conventional mass-spring system is manipulated as a force-driven method because it is fast,simple to implement,and the parameters can be controlled.However,the springs in traditional mass-spring system can be excessively elongated which cause severe stability and robustness issues that lead to shape restoring,simulation blow-up,and huge volume loss of the deformable object.In addition,traditional method that uses a serial process of the central processing unit(CPU)to solve the system in every frame cannot handle the complex structure of deformable object in real-time.Therefore,the first order implicit constraint enforcement for a mass-spring model is utilized to achieve accurate visual realism of deformable objects with tough constraint error.In this paper,we applied the distance constraint and volume conservation constraints for each tetrahedron element to improve the stability of deformable object simulation using the mass-spring system and behave the same as its real-world counterparts.To reduce the computational complexity while ensuring stable simulation,we applied a method that utilizes OpenGL compute shader,a part of OpenGL Shading Language(GLSL)that executes on the graphic processing unit(GPU)to solve the numerical problems effectively.We applied the proposed methods to experimental volumetric models,and volume percentages of all objects are compared.The average volume percentages of all models during the simulation using the mass-spring system,distance constraint,and the volume constraint method were 68.21%,89.64%,and 98.70%,respectively.The proposed approaches are successfully applied to improve the stability of mass-spring system and the performance comparison from our experimental tests also shows that the GPU-based method is faster than CPU-based implementation for all cases. 展开更多
关键词 Deformable object simulation mass-spring system implicit constraint enforcement volume conservation constraint GPU parallel computing
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An Implicit Block LU-SGS Algorithm-Based Lattice Boltzmann Flux Solver for Simulation of Hypersonic Flows
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作者 Z.X.Meng S.Z.Li +1 位作者 K.Peng W.H.Zhang 《Advances in Applied Mathematics and Mechanics》 SCIE 2019年第1期72-90,共19页
This paper proposes a stable and efficient implicit block Lower-Upper Symmetric-Gauss-Seidel(LU-SGS)algorithm-based lattice Boltzmann flux solver(LBFS)for simulation of hypersonic flows.In this method,the finite volum... This paper proposes a stable and efficient implicit block Lower-Upper Symmetric-Gauss-Seidel(LU-SGS)algorithm-based lattice Boltzmann flux solver(LBFS)for simulation of hypersonic flows.In this method,the finite volume method(FVM)is applied to discretize the Navier-Stokes equations,and the LBFS is utilized to evaluate the numerical flux at the cell interface.In LBFS,the local solution of discrete velocity Boltzmann equation(DVBE)with the non-free parameter D1Q4 lattice Boltzmann model is adopted to reconstruct the inviscid flux across the cell interface,and the viscous flux is approximated by conventional smooth function approach.In order to improve the robustness and convergence rate of the simulation for hypersonic flows,especially for problems with complex geometry,the implicit block LU-SGS algorithm is introduced to solve resultant discrete governing equations.A double cone model at Mach number of Ma=9.86 is firstly simulated to validate the proposed scheme,and a hypersonic flight vehicle with wings and rudders at Mach number of Ma=5.56 is then calculated to extend the application in practical engineering problems.Numerical results show that the proposed scheme could offer a more accurate and effective prediction for hypersonic flows. 展开更多
关键词 Hypersonic flows lattice Boltzmann flux solver implicit block LU-SGS finite volume method
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An ADI Finite Volume Element Method for a Viscous Wave Equation with Variable Coefficients
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作者 Mengya Su Zhihao Ren Zhiyue Zhang 《Computer Modeling in Engineering & Sciences》 SCIE EI 2020年第5期739-776,共38页
Based on rectangular partition and bilinear interpolation,we construct an alternating-direction implicit(ADI)finite volume element method,which combined the merits of finite volume element method and alternating direc... Based on rectangular partition and bilinear interpolation,we construct an alternating-direction implicit(ADI)finite volume element method,which combined the merits of finite volume element method and alternating direction implicit method to solve a viscous wave equation with variable coefficients.This paper presents a general procedure to construct the alternating-direction implicit finite volume element method and gives computational schemes.Optimal error estimate in L2 norm is obtained for the schemes.Compared with the finite volume element method of the same convergence order,our method is more effective in terms of running time with the increasing of the computing scale.Numerical experiments are presented to show the efficiency of our method and numerical results are provided to support our theoretical analysis. 展开更多
关键词 Viscous wave equation alternating direction implicit finite volume element method error estimates L2 norm
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交互式过程隐函数云建模系统
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作者 徐江斌 杨超 +1 位作者 蒋杰 吴玲达 《北京邮电大学学报》 EI CAS CSCD 北大核心 2011年第1期21-25,44,共6页
为了在云建模过程中控制生成结果的基本形状,提出两层次结构的交互式云建模系统.利用隐式体函数定义的元球构建云的基本结构,同时采用过程噪声生成云细节部分.利用粒子系统创建元球的分裂和消亡规则,在基本结构的基础上自动生成层次更... 为了在云建模过程中控制生成结果的基本形状,提出两层次结构的交互式云建模系统.利用隐式体函数定义的元球构建云的基本结构,同时采用过程噪声生成云细节部分.利用粒子系统创建元球的分裂和消亡规则,在基本结构的基础上自动生成层次更为丰富的云形状.光照模型采用同时考虑了太阳光和背景光的单次散射模型.采用图形处理器加速的光线投射技术渲染真实感三维云.实验结果表明,系统可用于建模多种不同类型的云,并能交互式绘制建模结果. 展开更多
关键词 真实感 隐式体函数 粒子系统 建模 图形处理器
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一种新的块体接触检测技术及在非连续变形分析方法中的应用
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作者 陈礼彪 刘泉声 车爱兰 《上海交通大学学报》 EI CAS CSCD 北大核心 2014年第6期888-892,共5页
基于隐式网格的空间剖分,采用包围体技术将离散块体通过链表进行表述.所有离散块体的循环可以改造成一个等价的循环模式,在该循环模式内部的操作既不依赖于隐式网格的横向数目,也不依赖于其竖向数目.因此,该新循环模式所需的接触检测CP... 基于隐式网格的空间剖分,采用包围体技术将离散块体通过链表进行表述.所有离散块体的循环可以改造成一个等价的循环模式,在该循环模式内部的操作既不依赖于隐式网格的横向数目,也不依赖于其竖向数目.因此,该新循环模式所需的接触检测CPU总时间不再依赖于隐式网格的数目,即接触检测所需CPU总时间为块体数量的线性函数.算例和数值试验表明:用于接触检测的CPU总时间正比于离散块体的数目;相对于传统方法,该方法可以大大减少接触检测的CPU时间,显著提高计算效率. 展开更多
关键词 接触检测算法 隐式网格 包围体 DDA
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基于激光雷达的空间物体三维建模与体积计算 被引量:31
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作者 胡燕威 王建军 +3 位作者 范媛媛 卢云鹏 白崇岳 张荠匀 《中国激光》 EI CAS CSCD 北大核心 2020年第5期487-496,共10页
求取体积参数是空间体对象形态分析的基本内容。采用激光雷达对空间物体进行扫描获得激光点云并求得其体积。首先使用三维激光雷达扫描物体获得原始点云;点云经过三维空间变换后,对点云进行缺失数据修补;再通过滤波和下采样处理进行点... 求取体积参数是空间体对象形态分析的基本内容。采用激光雷达对空间物体进行扫描获得激光点云并求得其体积。首先使用三维激光雷达扫描物体获得原始点云;点云经过三维空间变换后,对点云进行缺失数据修补;再通过滤波和下采样处理进行点云去噪和点云数据的精简;最后采用一种隐式曲面重建算法构建三维点云的mesh网格模型,进而由网格模型求取体积。通过实验验证,使用激光雷达分别扫描了两个实验对象,将实验体积结果与实际的体积数据相比,误差分别仅为0.456%和0.394%,表明该体积计算方法有良好的曲面重建效果和体积计算精度。 展开更多
关键词 遥感 激光雷达 三维点云 隐式曲面重建 mesh网格 体积计算
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中国粮食的真实进口规模与自给率 被引量:20
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作者 熊启泉 《华南农业大学学报(社会科学版)》 CSSCI 北大核心 2022年第3期85-101,共17页
中国现行粮食进口量的统计是不完整的。文章区分了粮食显性贸易和粮食隐性贸易,进而构造了粮食真实进口量的测算方法,并基于对粮食隐性进口量的估计,构建了中国粮食贸易平衡表,获得了中国粮食真实进口量及进口结构数据。研究发现:2000—... 中国现行粮食进口量的统计是不完整的。文章区分了粮食显性贸易和粮食隐性贸易,进而构造了粮食真实进口量的测算方法,并基于对粮食隐性进口量的估计,构建了中国粮食贸易平衡表,获得了中国粮食真实进口量及进口结构数据。研究发现:2000—2020年间,中国粮食真实进口规模为153412万吨,其中,粮食显性净进口126463万吨,占82.43%,粮食隐性净进口26949万吨,占17.57%。近年来,中国粮食真实进口规模不断扩大,并呈明显的隐性化趋势。中国粮食进口隐性化,在一定程度上掩盖了国内粮食自给率下降和确保粮食安全之间的矛盾。从口粮看,当前中国人的饭碗仍牢牢端在自己手中,但我国国内粮食市场紧平衡的压力越来越大,亟需切实可行之措施,确保国家粮食安全战略的实施。 展开更多
关键词 粮食安全战略 粮食隐性贸易 粮食进口量 贸易平衡 粮食自给率
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An improved semi-implicit direct kinetics method for transient analysis of nuclear reactors 被引量:3
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作者 Roozbeh Vadi Kamran Sepanloo 《Nuclear Science and Techniques》 SCIE CAS CSCD 2019年第11期108-126,共19页
Semi-implicit direct kinetics(SIDK)is an innovative method for the temporal discretization of neutronic equations proposed by J.Banfield.The key approximation of the SIDK method is to substitute a timeaveraged quantit... Semi-implicit direct kinetics(SIDK)is an innovative method for the temporal discretization of neutronic equations proposed by J.Banfield.The key approximation of the SIDK method is to substitute a timeaveraged quantity for the fission source term in the delayed neutron differential equations.Hence,these equations are decoupled from prompt neutron equations and an explicit analytical representation of precursor groups is obtained,which leads to a significant reduction in computational cost.As the fission source is not known in a time step,the original study suggested using a constant quantity pertaining to the previous time step for this purpose,and a reduction in the size of the time step was proposed to lessen the imposed errors.However,this remedy notably diminishes the main advantage of the SIDK method.We discerned that if the original method is properly introduced into the algorithm of the point-implicit solver along with some modifications,the mentioned drawbacks will be mitigated adequately.To test this idea,a novel multigroup,multi-dimensional diffusion code using the finitevolume method and a point-implicit solver is developed which works in both transient and steady states.In addition to the SIDK,two other kinetic methods,i.e.,direct kinetics and higher-order backward discretization,are programmed into the diffusion code for comparison with the proposed model.The final code is tested at different conditions of two well-known transient benchmark problems.Results indicate that while the accuracy of the improved SIDK is closely comparable with the best available kinetic methods,it reduces the total time required for computation by up to 24%. 展开更多
关键词 Nuclear KINETICS SEMI-implicit DIRECT KINETICS HIGHER-ORDER BACKWARD DISCRETIZATION Finite volume Point-implicit solver
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神经辐射场应用于大规模实景三维场景可视化研究进展
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作者 赵强 佘江峰 +3 位作者 万奇峰 贺丽霞 李思睿 吴双品 《遥感学报》 EI CSCD 北大核心 2024年第5期1242-1261,共20页
地理实景三维场景是重要的国家数字基础设施,其将地理信息从传统二维平面扩展到信息更丰富更全面的三维空间,数据以显式三维模型的形式存储表达。然而,经典的显式三维模型具有数据量大、可视化效果粗糙等问题,在一定程度上限制了实景三... 地理实景三维场景是重要的国家数字基础设施,其将地理信息从传统二维平面扩展到信息更丰富更全面的三维空间,数据以显式三维模型的形式存储表达。然而,经典的显式三维模型具有数据量大、可视化效果粗糙等问题,在一定程度上限制了实景三维模型的实际应用。神经辐射场NeRF(Neural Radiance Field)是一种基于神经隐式立体表达(Neural Implicit Volume Representing)进行可微渲染(Differentiable Rendering)以实现高质量视图合成的新方法,由Mildenhall等(2020)首次提出,以其逼真的视图合成效果与新颖的实现方式成为计算机视觉领域的热点研究方向。自NeRF提出以来,国内外爆发式涌现出大量有关神经辐射场的研究文献,主要聚集于可视化效果的生成方法研究,兼有少量将其用于大规模实景三维场景可视化研究探索。本文回顾了神经辐射场提出的背景,概述了神经辐射场及其在大规模实景三维可视化方面的研究进展,分析了目前利用神经辐射场进行大规模实景三维场景可视化研究中被关注的无边界场景、锯齿效果、瞬态遮挡、光度一致性、场景重照明与可见性场等问题,指出了目前研究在多源数据融合、视觉效果优化、虚拟环境感知等方面面临的挑战,对未来值得进一步深入探索的方向进行了展望。 展开更多
关键词 遥感 神经辐射场 视图合成 隐式立体表达 计算机视觉 虚拟地理环境
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基于图神经网络与优化采样策略的隐式表面重建方法
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作者 何涵波 付蔚 +1 位作者 余嘉玮 吴新宇 《自动化应用》 2024年第16期263-265,275,共4页
针对体渲染技术在神经隐式表面重建中常见的细节模糊与局部信息缺失等问题,提出了一种改进的隐式表面重建方法。首先,采用图神经网络(GNN)对不同目标视图进行特征提取,并将这些特征图作为监督信息,引导重建过程。其次,引入一种基于场景... 针对体渲染技术在神经隐式表面重建中常见的细节模糊与局部信息缺失等问题,提出了一种改进的隐式表面重建方法。首先,采用图神经网络(GNN)对不同目标视图进行特征提取,并将这些特征图作为监督信息,引导重建过程。其次,引入一种基于场景几何和光照特征的优化蒙特卡洛路径追踪技术,通过自适应重要性采样策略,优先采样贡献最大的光线路径。最后,利用Omnidata预训练模型提取深度信息和法线信息,对重建过程进行额外的约束。结果表明,与现有技术相比,所提方法在提高表面重建的准确度和视图渲染效果方面表现优异。 展开更多
关键词 神经隐式表面重建 图神经网络 光线采样 体渲染
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Analysis of Gray Scott’s Model Numerically
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作者 Ahmed Abdulrahim Ahmed Amin Daoud Suleiman Mashat 《American Journal of Computational Mathematics》 2021年第4期273-288,共16页
In this paper, a two-dimensional nonlinear coupled Gray Scott system is simulated with a finite difference scheme and a finite volume technique. Pre and post-processing lead to a new solution called GSmFoam by underst... In this paper, a two-dimensional nonlinear coupled Gray Scott system is simulated with a finite difference scheme and a finite volume technique. Pre and post-processing lead to a new solution called GSmFoam by understandin<span>g geometry settings and mesh information. The concentration profile chan</span>ges over time, as does the intensity of the contour patterns. The OpenFoam solver gives you the confidence to compare the pattern result with efficient numerical algorithms on the Gray Scott model. 展开更多
关键词 Fourth Order Compact Scheme Finite volume Method Fully implicit Scheme Alternating Direction implicit (ADI) Scheme
Gray Scott Solver OPENFOAM
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内隐记忆研究的实验方法探索:重学──分离法及其测量效应 被引量:2
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作者 朱宝荣 《心理科学》 CSSCI CSCD 北大核心 1996年第1期28-31,64,共5页
为客观计量初学后潜留的内隐记忆效应和探索内隐记忆叠加效应的内在机制,创用了“重学──分离法”。结果发现:“重学──分离法”能有效地测得初学后内隐记忆的保存量;重学后内隐记忆的叠加效应明显,增值为63.4%;内隐记忆效... 为客观计量初学后潜留的内隐记忆效应和探索内隐记忆叠加效应的内在机制,创用了“重学──分离法”。结果发现:“重学──分离法”能有效地测得初学后内隐记忆的保存量;重学后内隐记忆的叠加效应明显,增值为63.4%;内隐记忆效应与年龄、学历(知识水平)之间无确定的对应关系。 展开更多
关键词 内隐记忆 重学──分离法 初学保存量 叠加效应
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基于多块对接网格的隐式气体运动论统一算法应用研究 被引量:2
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作者 彭傲平 李志辉 +1 位作者 吴俊林 蒋新宇 《力学学报》 EI CSCD 北大核心 2016年第1期95-101,共7页
基于玻尔兹曼模型方程的气体运动论统一算法(gas kinetic unified algorithm,GKUA)给出了一种能模拟从连续流到自由分子流跨流域空气动力学问题的途径.该算法采用传统计算流体力学技术将分子运动和碰撞解耦处理,若采用显式格式将受格式... 基于玻尔兹曼模型方程的气体运动论统一算法(gas kinetic unified algorithm,GKUA)给出了一种能模拟从连续流到自由分子流跨流域空气动力学问题的途径.该算法采用传统计算流体力学技术将分子运动和碰撞解耦处理,若采用显式格式将受格式稳定条件限制,在模拟超声速流动尤其是近连续流和连续流区的流动时计算效率较低.为了提高计算效率,扩展其工程实用性,采用上下对称高斯-赛德尔(LU--SGS)方法和有限体积法构造了求解玻尔兹曼模型方程的隐式方法,同时在物理空间采用能处理任意连接关系的多块对接网格技术.通过模拟近连续过渡区并排圆柱绕流问题,计算结果与直接模拟蒙特卡洛方法模拟值吻合较好,验证了该方法用于跨流域空气动力计算的可靠性与可行性. 展开更多
关键词 气体运动论统一算法 隐式格式 多块对接网格 有限体积法 跨流域空气动力学
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基于VWAP的价格冲击成本估计及其影响因素研究 被引量:2
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作者 燕汝贞 李平 曾勇 《管理工程学报》 CSSCI 北大核心 2016年第3期129-133,共5页
以交易量加权平均价格(VWAP)为基准估计了证券市场的价格冲击成本,并借鉴Kyle的思想给出了VWAP作为基准价格的理论依据。利用深圳证券市场创业板的高频交易数据,分析了订单规模、价差、成交价格、订单不平衡量等市场微观结构指标对价格... 以交易量加权平均价格(VWAP)为基准估计了证券市场的价格冲击成本,并借鉴Kyle的思想给出了VWAP作为基准价格的理论依据。利用深圳证券市场创业板的高频交易数据,分析了订单规模、价差、成交价格、订单不平衡量等市场微观结构指标对价格冲击的影响。研究发现,对于中盘股和小盘股而言,订单规模与价格冲击具有显著的正相关关系,而大盘股股票订单规模对价格冲击的这种影响并不显著;无论是大盘股、中盘股还是小盘股,价差和订单不平衡量对价格冲击都具有显著的正影响,而成交价格与价格冲击存在负相关关系。据此,本文认为,为了减少价格冲击成本,投资者所制定的交易策略应将大额订单拆分为多个中小规模的子订单,并选择市场流动性较好的时期(开盘后较短时间内)逐次提交。 展开更多
关键词 算法交易 隐性交易成本 价格冲击 交易量加权平均价格
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Investigations on lubrication characteristics of high-speed electric multiple unit gearbox by oil volume adjusting device 被引量:1
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作者 Shuai SHAO Kai-lin ZHANG +2 位作者 Yuan YAO Yi LIU Jun GU 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2022年第12期1013-1026,共14页
In this paper,a numerical simulation model of the flow field in a gearbox with an oil volume adjusting device is established for the first time to study its influence on the lubrication characteristics of a high-speed... In this paper,a numerical simulation model of the flow field in a gearbox with an oil volume adjusting device is established for the first time to study its influence on the lubrication characteristics of a high-speed electric multiple unit(EMU)gearbox.The moving particle semi-implicit(MPS)method is used to numerically simulate the internal flow field of the gearbox of the high-speed EMU under working conditions.The effects of the velocity of the high-speed EMU,the immersion depth,and the oil sump temperature on the power loss of the gears and the lubricant quantity of each bearing are studied and provide an effective tool for the quantitative evaluation of the lubrication characteristics of the gearbox.The lubrication characteristics of the gearbox under different working conditions are studied when the oil volume adjusting device is closed and opened.The results show that the oil volume adjusting device mainly changes the amount of lubricant stirred by the output gear by changing the flow rate of lubricant from the cavity pinion(Cavity P)to the cavity gear(Cavity G),and thus affects the power loss of gears and the lubricant quantity of each bearing. 展开更多
关键词 High-speed electric multiple unit(EMU) Splash lubrication Mesh-free moving particle semi-implicit(MPS)method Bearing lubrication Churning power loss Oil volume adjusting device
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Stability of Semi-implicit Finite Volume Scheme for Level Set Like Equation
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作者 Kim Kwang-il Son Yong-chol Ma Fu-ming 《Communications in Mathematical Research》 CSCD 2015年第4期351-361,共11页
We study numerical methods for level set like equations arising in image processing and curve evolution problems. Semi-implicit finite volume-element type schemes are constructed for the general level set like equati... We study numerical methods for level set like equations arising in image processing and curve evolution problems. Semi-implicit finite volume-element type schemes are constructed for the general level set like equation (image selective smoothing model) given by Alvarez et al. (Alvarez L, Lions P L, Morel J M. Image selective smoothing and edge detection by nonlinear diffusion II. SIAM J. Numer. Anal., 1992, 29: 845-866). Through the reasonable semi-implicit discretization in time and co-volume method for space approximation, we give finite volume schemes, unconditionally stable in L∞ and W1'2 (W1'1) sense in isotropic (anisotropic) diffu- sion domain. 展开更多
关键词 level set like equation SEMI-implicit finite volume scheme STABILITY
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考虑分界面的黏性泥石流下游演进数学模型研究 被引量:1
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作者 邓曌 陈生水 钟启明 《岩土工程学报》 EI CAS CSCD 北大核心 2019年第3期422-429,共8页
基于分界面理论,以泥石流屈服深度对应的面为分界面,将黏性泥石流分为理想流体和Bingham流体,建立了模拟黏性泥石流演进过程的数学模型和相应计算方法。该模型基于泥石流的运动特征,注重不同层间泥石流流速的差异,并可合理反映泥石流运... 基于分界面理论,以泥石流屈服深度对应的面为分界面,将黏性泥石流分为理想流体和Bingham流体,建立了模拟黏性泥石流演进过程的数学模型和相应计算方法。该模型基于泥石流的运动特征,注重不同层间泥石流流速的差异,并可合理反映泥石流运动速度对其演进形态的影响机制;同时,全面考虑了黏性泥石流在演进过程中所呈现的"舌状体"和"龙头"由上向下翻落现象,因此可更准确描述黏性泥石流在演进过程中的运动状态。采用3组模型试验结果对建立的数学模型与计算方法进行了验证,结果表明:模型计算得出的泥石流泛滥范围和最大堆积厚度与模型试验结果误差在±5%以内,验证了模型的合理性。 展开更多
关键词 Bingham流体 分界面 交替方向隐式法 有限体积法
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多区域碳排放跨界污染问题研究 被引量:1
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作者 鲁祖亮 王干湘 +2 位作者 杨雨倩 刘豪 刘小雨 《数学的实践与认识》 北大核心 2020年第22期1-10,共10页
利用自适应共振理论对多区域跨界污染的相似度进行分类,提出跨界工业污染问题和碳排放交易条件下的随机微分博弈模型,利用随机最优控制理论推导出合作博弈模型的哈密顿-雅可比-贝尔曼方程,应用拟合有限体积法来求解该方程,并利用数值算... 利用自适应共振理论对多区域跨界污染的相似度进行分类,提出跨界工业污染问题和碳排放交易条件下的随机微分博弈模型,利用随机最优控制理论推导出合作博弈模型的哈密顿-雅可比-贝尔曼方程,应用拟合有限体积法来求解该方程,并利用数值算例验证了算法的实用性和有效性。 展开更多
关键词 跨界污染问题 随机微分博弈模型 哈密顿-雅可比-贝尔曼方程 隐式有限差分法 拟合有限体积法
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