Recently, generative adversarial networks(GANs)have become a research focus of artificial intelligence. Inspired by two-player zero-sum game, GANs comprise a generator and a discriminator, both trained under the adver...Recently, generative adversarial networks(GANs)have become a research focus of artificial intelligence. Inspired by two-player zero-sum game, GANs comprise a generator and a discriminator, both trained under the adversarial learning idea.The goal of GANs is to estimate the potential distribution of real data samples and generate new samples from that distribution.Since their initiation, GANs have been widely studied due to their enormous prospect for applications, including image and vision computing, speech and language processing, etc. In this review paper, we summarize the state of the art of GANs and look into the future. Firstly, we survey GANs' proposal background,theoretic and implementation models, and application fields.Then, we discuss GANs' advantages and disadvantages, and their development trends. In particular, we investigate the relation between GANs and parallel intelligence,with the conclusion that GANs have a great potential in parallel systems research in terms of virtual-real interaction and integration. Clearly, GANs can provide substantial algorithmic support for parallel intelligence.展开更多
武器装备体系作战仿真研究隶属于复杂系统研究范畴,首次对基于Nash-Q的网络信息体系(network information system-of-systems,NISoS)对抗认知决策行为进行探索研究。Nash-Q算法与联合Q-learning算法具有类似的形式,其区别在于联合策略...武器装备体系作战仿真研究隶属于复杂系统研究范畴,首次对基于Nash-Q的网络信息体系(network information system-of-systems,NISoS)对抗认知决策行为进行探索研究。Nash-Q算法与联合Q-learning算法具有类似的形式,其区别在于联合策略的计算,对于零和博弈体系作战模型,由于Nash-Q不需要其他Agent的历史信息即可通过Nash均衡的求解而获得混合策略,因此更易于实现也更加高效。建立了战役层次零和作战动态博弈模型,在不需要其他Agent的完全信息时,给出了Nash均衡的求解方法。此外,采用高斯径向基神经网络对Q表进行离散,使得算法具有更好的离散效果以及泛化能力。最后,通过NISoS作战仿真实验验证了算法的有效性以及相比基于Q-learning算法以及Rule-based决策算法具有更高的收益,并且在离线决策中表现优异。展开更多
基金supported by the National Natural Science Foundation of China(61533019,71232006,91520301)
文摘Recently, generative adversarial networks(GANs)have become a research focus of artificial intelligence. Inspired by two-player zero-sum game, GANs comprise a generator and a discriminator, both trained under the adversarial learning idea.The goal of GANs is to estimate the potential distribution of real data samples and generate new samples from that distribution.Since their initiation, GANs have been widely studied due to their enormous prospect for applications, including image and vision computing, speech and language processing, etc. In this review paper, we summarize the state of the art of GANs and look into the future. Firstly, we survey GANs' proposal background,theoretic and implementation models, and application fields.Then, we discuss GANs' advantages and disadvantages, and their development trends. In particular, we investigate the relation between GANs and parallel intelligence,with the conclusion that GANs have a great potential in parallel systems research in terms of virtual-real interaction and integration. Clearly, GANs can provide substantial algorithmic support for parallel intelligence.
基金Supported by National High Technology Research and Development Program of China (863 Program) (2006AA04Z183), National Natural Science Foundation of China (60621001, 60534010, 60572070, 60774048, 60728307), Program for Changjiang Scholars and Innovative Research Groups of China (60728307, 4031002)
文摘武器装备体系作战仿真研究隶属于复杂系统研究范畴,首次对基于Nash-Q的网络信息体系(network information system-of-systems,NISoS)对抗认知决策行为进行探索研究。Nash-Q算法与联合Q-learning算法具有类似的形式,其区别在于联合策略的计算,对于零和博弈体系作战模型,由于Nash-Q不需要其他Agent的历史信息即可通过Nash均衡的求解而获得混合策略,因此更易于实现也更加高效。建立了战役层次零和作战动态博弈模型,在不需要其他Agent的完全信息时,给出了Nash均衡的求解方法。此外,采用高斯径向基神经网络对Q表进行离散,使得算法具有更好的离散效果以及泛化能力。最后,通过NISoS作战仿真实验验证了算法的有效性以及相比基于Q-learning算法以及Rule-based决策算法具有更高的收益,并且在离线决策中表现优异。