Deep web data integration needs to do schema matching on web query interfaces and obtain the mapping table.By introducing semantic conflicts into web query interface integration and discussing the origins and categori...Deep web data integration needs to do schema matching on web query interfaces and obtain the mapping table.By introducing semantic conflicts into web query interface integration and discussing the origins and categories of the semantic conflicts,an ontology-based schema matching method is proposed.The process of the method is explained in detail using the example of web query interface integration in house domain.Conflicts can be detected automatically by checking semantic relevance degree,then the categories of the conflicts are identified and messages are sent to the conflict solver,which eliminates the conflicts and obtains the mapping table using conflict solving rules.The proposed method is simple,easy to implement and can be flexibly reused by extending the ontology to different domains.展开更多
This paper introduces a new algorithm of mining association rules. The algorithm RP counts the itemsets with different sizes in the same pass of scanning over the database by dividing the database into m partitions. ...This paper introduces a new algorithm of mining association rules. The algorithm RP counts the itemsets with different sizes in the same pass of scanning over the database by dividing the database into m partitions. The total number of passes over the database is only (k + 2m - 2)/m, where k is the longest size in the itemsets. It is much less than k.展开更多
With the developing demands of massive-data services,the applications that rely on big geographic data play crucial roles in academic and industrial communities.Unmanned aerial vehicles(UAVs),combining with terrestria...With the developing demands of massive-data services,the applications that rely on big geographic data play crucial roles in academic and industrial communities.Unmanned aerial vehicles(UAVs),combining with terrestrial wireless sensor networks(WSN),can provide sustainable solutions for data harvesting.The rising demands for efficient data collection in a larger open area have been posed in the literature,which requires efficient UAV trajectory planning with lower energy consumption methods.Currently,there are amounts of inextricable solutions of UAV planning for a larger open area,and one of the most practical techniques in previous studies is deep reinforcement learning(DRL).However,the overestimated problem in limited-experience DRL quickly throws the UAV path planning process into a locally optimized condition.Moreover,using the central nodes of the sub-WSNs as the sink nodes or navigation points for UAVs to visit may lead to extra collection costs.This paper develops a data-driven DRL-based game framework with two partners to fulfill the above demands.A cluster head processor(CHP)is employed to determine the sink nodes,and a navigation order processor(NOP)is established to plan the path.CHP and NOP receive information from each other and provide optimized solutions after the Nash equilibrium.The numerical results show that the proposed game framework could offer UAVs low-cost data collection trajectories,which can save at least 17.58%of energy consumption compared with the baseline methods.展开更多
基金The National Natural Science Foundation of China(No.60673130)the Natural Science Foundation of Shandong Province(No.Y2006G29,Y2007G24,Y2007G38)the Encouragement Fund for Young Scholars of Shandong Province(No.2005BS01002)
文摘Deep web data integration needs to do schema matching on web query interfaces and obtain the mapping table.By introducing semantic conflicts into web query interface integration and discussing the origins and categories of the semantic conflicts,an ontology-based schema matching method is proposed.The process of the method is explained in detail using the example of web query interface integration in house domain.Conflicts can be detected automatically by checking semantic relevance degree,then the categories of the conflicts are identified and messages are sent to the conflict solver,which eliminates the conflicts and obtains the mapping table using conflict solving rules.The proposed method is simple,easy to implement and can be flexibly reused by extending the ontology to different domains.
文摘This paper introduces a new algorithm of mining association rules. The algorithm RP counts the itemsets with different sizes in the same pass of scanning over the database by dividing the database into m partitions. The total number of passes over the database is only (k + 2m - 2)/m, where k is the longest size in the itemsets. It is much less than k.
基金the National Natural Science Foundation of China under Grant No.61972230the Natural Science Foundation of Shandong Province of China under Grant No.ZR2021LZH006.
文摘With the developing demands of massive-data services,the applications that rely on big geographic data play crucial roles in academic and industrial communities.Unmanned aerial vehicles(UAVs),combining with terrestrial wireless sensor networks(WSN),can provide sustainable solutions for data harvesting.The rising demands for efficient data collection in a larger open area have been posed in the literature,which requires efficient UAV trajectory planning with lower energy consumption methods.Currently,there are amounts of inextricable solutions of UAV planning for a larger open area,and one of the most practical techniques in previous studies is deep reinforcement learning(DRL).However,the overestimated problem in limited-experience DRL quickly throws the UAV path planning process into a locally optimized condition.Moreover,using the central nodes of the sub-WSNs as the sink nodes or navigation points for UAVs to visit may lead to extra collection costs.This paper develops a data-driven DRL-based game framework with two partners to fulfill the above demands.A cluster head processor(CHP)is employed to determine the sink nodes,and a navigation order processor(NOP)is established to plan the path.CHP and NOP receive information from each other and provide optimized solutions after the Nash equilibrium.The numerical results show that the proposed game framework could offer UAVs low-cost data collection trajectories,which can save at least 17.58%of energy consumption compared with the baseline methods.