期刊文献+

基于数据库查找表技术的实时红外场景仿真 被引量:4

Real Time Infrared Scene Simulation System Based on Database Lookup Table Technology
下载PDF
导出
摘要 为实时仿真红外场景,提出将数据库查找表技术引入红外场景仿真过程,用数据库存储表征场景景物的几何数据、热物理特征数据、光学特性数据等各类信息。在渲染红外场景时,直接访问数据库,将相关数据读入内存缓冲区,并在渲染过程中对内存中的数据进行处理,从而加快处理速度,提高仿真图像刷新帧频,增强仿真实时性。仿真实验表明,简单场景仿真图像帧频达60Hz以上,复杂场景仿真图像帧频达20Hz以上,仿真图像具有一定的红外特征,与实际场景基本相似。 In order to simulate infrared scene in real time, a simulation technology is proposed: the infrared scene imaging is based on database Lookup Table which stores the scene data of geometry, physical feature, optical property and so on. The database is accessed when rendering the infrared scene, and relative data is read into the memory buffer. The data in the memory buffer is processed and shown in real time during the course of rendering images, hence the real time infrared scene simulation system is realized. The results show that the method can produce third dimension infrared images to some extent in real time, and can reach 60 frames/second in simple scene drawing and 20 frames/second in complex scene drawing. The simulating results express that the simulated images have some infrared features and are similar to the real infrared images.
出处 《红外技术》 CSCD 北大核心 2013年第6期329-333,344,共6页 Infrared Technology
基金 国家部委预研项目 编号:110010202
关键词 红外场景仿真 红外光照模型 热物理特征 数据库查找表 infrared scene simulation infrared photo illumination model thermal physical feature databaselookup table
  • 相关文献

参考文献13

二级参考文献30

  • 1杨贵军,柳钦火,黄华国,刘强,顾行发.基于场景模型的热红外遥感成像模拟方法[J].红外与毫米波学报,2007,26(1):15-21. 被引量:27
  • 2朱述龙 张占睦.遥感图像获取与分析[M].北京:科学出版社,2000,4.. 被引量:72
  • 3姚启钧.光学教程[M].北京:高等教育出版社,1988.. 被引量:6
  • 4Clark Jones R. A new classification system for radiation detectors [ J ]. Journal of the Optical of Society American,1949,39 (5) : 327-343. 被引量:1
  • 5Clark Jones R. Factors of merit for radiation detectors [ J ]. Journal of the Optical of Society American, 1949,39 ( 5 ) : 344-356. 被引量:1
  • 6Owen M W. Imaging infrared fundamentals: an alternative perspective[ C]. Proceedings of SPIE on Infrared Imaging Systems: Design, Analysis, Modeling, and Testing III, 1992. 被引量:1
  • 7Sillion F X, Peuch C. Radiosity and Global Illumination [ M ]. San Francisco : Morgan Kaufman Publishers Inc, 1994. 被引量:1
  • 8Donald Hearn, Pauline Baker m. Computer Graphics with OpenGL Third Edition [ M ]. America. Pearson Education Inc, 2004. 被引量:1
  • 9Henrik W J, Per C. High quality rendering using ray tracing and photon mapping[ C]. ACM SIGGRAPH 2007 courses, Aug. 2007. 被引量:1
  • 10Ingo W, Carsten B, Philipp S. Distributed Interactive Ray Tracing of Dynamic Scenes [ C ]. In Proceedings of the IEEE Symposium on Parallel and Large-Data Visualization and Graphics, 2003. 被引量:1

共引文献50

同被引文献213

引证文献4

二级引证文献16

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部